利用游戏开发工具开发VR社交辅助机器人模拟器

S. Alves, A. Uribe-Quevedo, Delun Chen, Jon Morris
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引用次数: 0

摘要

由于发育障碍患者需要个性化护理,长期护理机构面临着挑战。COVID-19大流行加剧了与有限的工作人员过度工作相关的问题。这种情况也阻碍了社会辅助机器人(sar)的研究和开发,因为进入护理设施和老年人受到限制。这一限制激发了创造性思维和创新,旨在应对大流行带来的挑战。这就是开发Aether™的情况,这是一种专门用于监测跌倒并与用户进行有趣活动的SAR。本文介绍了使用游戏技术开发虚拟现实数字双胞胎模拟器,通过创建模拟机器人行为、与环境的交互和虚拟化身的合成数据,克服了对ltcf和老年人缺乏访问的问题。我们的方法还可以克服传统数据集的局限性,用于训练机器学习,其中描述的人和行为不能代表老年人口。我们的初步结果表明,DTs和VR的结合加快了机器人的发展。我们在遵守COVID-19限制的同时,对机器人导航、人员检测和检查行为进行了测试和比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Developing a VR Socially Assistive Robot Simulator Employing Game Development Tools
Long-term care facilities (LTCFs) face challenges due to the personalized care required by people with developmental disabilities. The COVID-19 pandemic exacerbated the issues associated with limited staff who are overworked. Such a scenario also disrupted the research and development of socially assistive robots (SARs) as access to care facilities and the elderly was restricted. The restriction sparked creative thinking and innovation aimed at addressing the challenges introduced by the pandemic. Such is the case for developing Aether™, a SAR designed to monitor falls and engage in playful activities with users. This paper presents the use of game technologies to develop a Virtual reality digital twin simulator for overcoming the lack of access to LTCFs and the elderly by creating synthetic data that simulates the robot's behavior, interactions with the environment, and virtual avatars, before its deployment. Our approach additionally allows overcoming the limitation with traditional datasets for training machine learning where depicted people and actions are not representative of the elderly population. Our preliminary results indicate that combining DTs and VR expedites robot development. We tested and compared the robot navigation, person detection, and inspection behavior while observing COVID-19 restrictions.
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