基于二叉树的三角形网格渐进几何驱动压缩

Liu Hongnian, Liu Bo, Z. Hongbin
{"title":"基于二叉树的三角形网格渐进几何驱动压缩","authors":"Liu Hongnian, Liu Bo, Z. Hongbin","doi":"10.1109/VIZ.2009.17","DOIUrl":null,"url":null,"abstract":"Efficient algorithms for compressing three-dimensional (3D) triangle meshes have been widely developed in recent years, but most of them are designed to deal with manifold meshes. A progressive geometry-driven 3D triangle meshes algorithm is proposed in this work which can be easily extended to non-manifold mesh compression and polygon mesh compression. Different from connectivity-driven algorithms; our method starts with the geometry; it encodes the geometry data into a symbol sequence consisting of only three kinds of symbols. Edge collapse and vertex unification operator are used to encode the connectivity, and the symbol sequences can be further encoded by arithmetic coding.","PeriodicalId":315752,"journal":{"name":"2009 Second International Conference in Visualisation","volume":"120 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Progressive Geometry-Driven Compression for Triangle Mesh Based on Binary Tree\",\"authors\":\"Liu Hongnian, Liu Bo, Z. Hongbin\",\"doi\":\"10.1109/VIZ.2009.17\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Efficient algorithms for compressing three-dimensional (3D) triangle meshes have been widely developed in recent years, but most of them are designed to deal with manifold meshes. A progressive geometry-driven 3D triangle meshes algorithm is proposed in this work which can be easily extended to non-manifold mesh compression and polygon mesh compression. Different from connectivity-driven algorithms; our method starts with the geometry; it encodes the geometry data into a symbol sequence consisting of only three kinds of symbols. Edge collapse and vertex unification operator are used to encode the connectivity, and the symbol sequences can be further encoded by arithmetic coding.\",\"PeriodicalId\":315752,\"journal\":{\"name\":\"2009 Second International Conference in Visualisation\",\"volume\":\"120 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-07-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2009 Second International Conference in Visualisation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VIZ.2009.17\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 Second International Conference in Visualisation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VIZ.2009.17","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

近年来,三维三角形网格的高效压缩算法得到了广泛的发展,但大多数算法都是针对流形网格而设计的。本文提出了一种递进几何驱动的三维三角形网格算法,该算法可以很容易地扩展到非流形网格压缩和多边形网格压缩。不同于连接驱动算法;我们的方法从几何开始;它将几何数据编码为仅由三种符号组成的符号序列。利用边折叠算子和顶点统一算子对连通性进行编码,并用算术编码对符号序列进行进一步编码。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Progressive Geometry-Driven Compression for Triangle Mesh Based on Binary Tree
Efficient algorithms for compressing three-dimensional (3D) triangle meshes have been widely developed in recent years, but most of them are designed to deal with manifold meshes. A progressive geometry-driven 3D triangle meshes algorithm is proposed in this work which can be easily extended to non-manifold mesh compression and polygon mesh compression. Different from connectivity-driven algorithms; our method starts with the geometry; it encodes the geometry data into a symbol sequence consisting of only three kinds of symbols. Edge collapse and vertex unification operator are used to encode the connectivity, and the symbol sequences can be further encoded by arithmetic coding.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信