用于高性能实时在线应用程序的多云容器编排

Sezar Jarrous-Holtrup, S. Gorlatch, Michael Dey, Folker Schamel
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引用次数: 0

摘要

我们为高性能实时在线交互应用(ROIA)开发了一种新颖的多云容器编排架构,用例包括产品配置器、多人在线游戏、电子学习和培训。在多云上运行ROIA的核心组件,例如实时3D渲染,可以访问高性能资源,并防止专有的“供应商锁定”。我们的容器编排有助于:(1)严格的服务质量(QoS)要求,(2)来自不同云的集群节点之间的安全通信,(3)自动可伸缩性,(4)资源使用优化。我们通过使用会话槽来改进以前的工作,该会话槽在不损失QoS的情况下对服务实例的并发用户会话数量进行限制。我们的实现在云节点(包括Linux和Windows)之间提供了一个独立于供应商的、基于openvpn的互连,可能位于多云的不同局域网中。我们使用交互式汽车配置器的原型,在基于kubernetes的集群上实验性地评估了我们的编排方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multi-Cloud Container Orchestration for High-Performance Real-Time Online Applications
We develop a novel multi-cloud container orchestration architecture for high-performance Real-Time Online Interactive Applications (ROIA), with use cases including product configurators, multiplayer online gaming, e-learning and - training. Running the core components of ROIA, e.g., real-time 3D rendering, on a multi-cloud enables access to high-performance resources and prevents proprietary ‘vendor lock-in’. Our container orchestration facilitates: (1) strict Quality of Service (QoS) requirements, (2) secure communication between cluster nodes from different clouds, (3) automatic scalability, and (4) resource usage optimization. We improve previous work by using session slots that set a limit on the number of concurrent user sessions for a service instance without loss of QoS. Our implementation provides a vendor-independent, OpenVPN-based interconnection between cloud nodes, both Linux and Windows, possibly located in different LANs of a multi-cloud. We experimentally evaluate our orchestration approach on a Kubernetes-based cluster using a prototype of an interactive car configurator.
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