翻译Chthulucene: Rasa Smite和Raitis Smits的大气森林作为后人类中心视觉

S. Buchmueller
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引用次数: 0

摘要

描绘人类世是一项令人担忧的努力,因为视觉记录往往依赖于一种图解模式,试图用一张快照来概括气候变化的巨大程度。同样,即使是“人类世”这个词也是有争议的,因为它可以说是过于短视,无法解释在我们当前的生态危机时刻发生的所有活动。唐娜·哈拉威指出,人类需要去中心化,需要与构成我们世界的新兴的、多层次的纠缠纠缠在一起,她认为“克苏鲁塞尼”是我们当前时代更合适的概念。在本文中,我认为,从Chthulucenic的角度出发的视觉文化提供了一个超越人类中心主义的机会,这种人类中心主义困扰着传统的气候变化文献,并为多物种审美体验和交流提供了令人信服的模型。我的讨论重点是拉脱维亚艺术家Rasa Smite和Raitis Smits的大气森林(2020),这是一个虚拟现实装置,揭示了瑞士高山森林、大气和全球变暖之间的相互作用。树木呼吸,吸收二氧化碳,呼出氧气以及大量的挥发物和树脂,这种交换是肉眼无法察觉的。大气森林将这一过程可视化并发出声音,使观众沉浸在森林的点云数据扫描中。我认为这件作品的功能就像肖恩·库比特所说的“几何图形”,或者说是数据收集和可视化方法,将非人类现象关键地转化为人类可观察的形式。通过使生物和非生物之间复杂的生态关系可见,大气森林成功地抵制了人类世可视性的限制,并在Chthulucenic世界观中运作。在这样做的过程中,这项工作作为一个接入点进入盖亚的一些相互交织的联系,正如詹姆斯·洛夫洛克和林恩·马古利斯的理论,并最终鼓励观众更加关注这些复杂的生态和关心他们的生物多样性同伴。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Translating the Chthulucene: Rasa Smite and Raitis Smits’ Atmospheric Forest as Post-Anthropocentric Visuality
Depicting the Anthropocene is a fraught endeavor, as visual documentation often falls back on an illustrative mode that attempts to encapsulate the immensity of climate change in a single snapshot. Similarly, even the term Anthropocene is contested territory, as it is arguably too myopic to account for the full range of activities occurring in our present moment of ecological crisis. Pointing to the need to decenter humans and engage with the emergent, multilayered entanglements that compose our world, Donna Haraway proposes the “Chthulucene” as a more fitting conceptualization of our current epoch. In this paper, I argue that visual culture originating from a Chthulucenic perspective provides an opportunity to transcend the crushing anthropocentrism plaguing conventional documentation of climate change, and offers compelling models for multispecies aesthetic experiences and communications. My discussion focuses on Latvian artists Rasa Smite and Raitis Smits’ Atmospheric Forest (2020), a virtual reality installation that exposes the interplay between a Swiss alpine forest, the atmosphere, and global warming. Trees breathe, taking in carbon dioxide and exhaling oxygen along with large amounts of volatiles and resin, an exchange imperceptible to the naked eye. Atmospheric Forest visualizes and sonifies this process, immersing the viewer in a point-cloud data scan of the forest. I argue that the piece functions as what Sean Cubitt calls “geomedia,” or data collection and visualization methods that crucially translate non-human phenomena into humanly observable forms. By making visible intricate ecological relations between living and nonliving actors, Atmospheric Forest successfully resists the limitations of Anthropocene visuality and operates within a Chthulucenic worldview. In doing so, the work serves as an access point into some of the interlaced connections of Gaia, as theorized by James Lovelock and Lynn Margulis, and ultimately encourages viewers to pay closer attention to these complex ecologies and care for their biodiverse companions.
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