增强现实医学训练中纹理图像拼接

M. A. Faudzi, R. Rahmat, P. S. Sulaiman, M. Z. Dimon
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引用次数: 2

摘要

增强现实是一个要求参与者完全沉浸在环境中的领域。因此,物体的外观必须尽可能接近真实物体,这是非常具有挑战性的。为了实现逼真的模型,相机捕获的图像被映射到模型上。实现这些标准的主要阶段是无缝图像配准和确保图像映射到模型上。虚拟模型,在这个例子中,虚拟心脏,将通过从不同角度捕获真实心脏的多个图像来创建。然后,这些图像将被缝合,然后才能映射到心脏的3D模型上。采用尺度不变特征变换和加速鲁棒特征对纹理映射进行了初步实验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Image Stitching of Textures for Augmented Reality Medical Training
Augmented reality is an area that requires the participants to be fully immersed in the environment. As such, the appearance of the object must be as close as possible with the real object, which is really challenging. In achieving a realistic model, a camera capture images are mapped onto the model. The main phase in fulfilling these criteria are seamless image registration and ensuring the mapping of the images onto the model. The virtual model, in this case, the virtual heart, is going to be created by capturing multiple images of the real heart from different angles. The images are then going to be stitched before they can be mapped onto the 3D model of a heart. A preliminary experiment on the texture mapping is implemented using two well-known methods, Scale Invariant Feature Transform and Speeded-up Robust Feature.
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