可扩展的可编程入站流量工程

Peng Sun, L. Vanbever, J. Rexford
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引用次数: 22

摘要

随着视频流和云服务的兴起,企业和接入网接收的流量远远超过它们发送的流量,并且必须依赖互联网来提供良好的端到端性能。这些边缘网络通常连接到多个isp,以获得更好的性能和可靠性,但只有有限的方法来影响哪个isp承载每个服务的流量。在本文中,我们提出了Sprite,一个灵活的入站流量工程(TE)的软件定义解决方案。Sprite通过向每个ISP宣布不同的公共IP前缀,并对出站请求流量执行源网络地址转换(SNAT),对入站流量提供直接的、细粒度的控制。我们的设计在数据平面(通过在靠近客户端的边缘交换机上执行SNAT)和控制平面(通过让本地代理安装SNAT规则)实现了可伸缩性。控制器将基于客户端和服务器名称以及性能指标的高级TE目标转换为基于实时流量和性能度量的动态网络策略。我们使用基于ec2的测试平台上的“野外”实验的实时数据来评估Sprite,并演示Sprite如何动态调整网络策略以实现高级TE目标,例如在isp之间平衡YouTube流量以提高视频质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Scalable programmable inbound traffic engineering
With the rise of video streaming and cloud services, enterprise and access networks receive much more traffic than they send, and must rely on the Internet to offer good end-to-end performance. These edge networks often connect to multiple ISPs for better performance and reliability, but have only limited ways to influence which of their ISPs carries the traffic for each service. In this paper, we present Sprite, a software-defined solution for flexible inbound traffic engineering (TE). Sprite offers direct, fine-grained control over inbound traffic, by announcing different public IP prefixes to each ISP, and performing source network address translation (SNAT) on outbound request traffic. Our design achieves scalability in both the data plane (by performing SNAT on edge switches close to the clients) and the control plane (by having local agents install the SNAT rules). The controller translates high-level TE objectives, based on client and server names, as well as performance metrics, to a dynamic network policy based on real-time traffic and performance measurements. We evaluate Sprite with live data from "in the wild" experiments on an EC2-based testbed, and demonstrate how Sprite dynamically adapts the network policy to achieve high-level TE objectives, such as balancing YouTube traffic among ISPs to improve video quality.
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