可验证披露游戏中的证据与怀疑

Daniel A. Rappoport
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引用次数: 25

摘要

证据沟通的一个关键特征是怀疑主义:在可能的范围内,接收者会将任何不完全披露归咎于发送者隐瞒不利证据。怀疑的程度取决于寄件人期望拥有多少证据。我描述的是,当证据的先验分布发生变化时,会引起更多的怀疑,即导致任何接受者在每条信息之后采取对发送者不利的平衡行动。我将发送者(事前)证据数量的增加形式化,并表明这相当于引发更多的怀疑。作为这个结果的输入,我完全描述了一般可验证披露游戏中的接收者最优均衡结果。我将这些结果应用于一个动态披露问题,在这个问题中,发送方随着时间的推移获取并披露证据。我确定证据结构的必要和充分条件,以便接收方不能从早期检查中受益。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Evidence and Skepticism in Verifiable Disclosure Games
A key feature of communication with evidence is skepticism: to the extent possible, a receiver will attribute any incomplete disclosure to the sender concealing unfavorable evidence. The degree of skepticism depends on how much evidence the sender is expected to possess. I characterize when a change in the prior distribution of evidence induces more skepticism, i.e. induces any receiver to take an equilibrium action that is less favorable to the sender following every message. I formalize an increase in the sender’s (ex-ante) amount of evidence and show that this is equivalent to inducing more skepticism. As an input to this result, I fully characterize receiver optimal equilibrium outcomes in general verifiable disclosure games. I apply these results to a dynamic disclosure problem in which the sender obtains and discloses evidence over time. I identify the necessary and sufficient condition on the evidence structure such that the receiver cannot benefit from early inspections.
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