设计扩展脑机接口,提高vr嵌入式神经康复系统的效率

Farhad Parivash, Leila Amuzadeh, A. Fallahi
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引用次数: 2

摘要

一般的脑机接口(BCI)通常由预处理单元、特征选择单元和分类单元三个主要单元组成。本文介绍了一种基于脑电图的扩展结构脑机接口,为提高虚拟现实(VR)嵌入式神经康复系统的效率提供了机会。所提出的脑机接口必须在指定的运动图像任务中检测到三种不同的神经刺激,并为虚拟现实世界中的角色生成适当的虚拟神经刺激来完成任务。该方法采用离散小波变换(DWT)和多层感知器(MLP)神经网络分别进行预处理和分类;并增加了一个解释器,以消除因分类错误而导致的虚拟神经刺激错误。应用离线脑电信号对所提出的脑机接口进行检验,并对结果进行了验证。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design expanded BCI with improved efficiency for VR-embedded neurorehabilitation systems
A general brain computer interface (BCI) usually consists of three main units known as preprocessing unit, feature selection unit and classification unit. In this paper, an EEG-based BCI with expanded structure is introduced that provides opportunity to improve efficiency of virtual reality (VR) embedded neurorehabilitation systems. The proposed BCI has to detect three different neuro-stimulations during specified motor imagery tasks and generate proper virtual neuro-stimulations for the avatar to do the task in the VR world. In the proposed BCI, discrete wavelet transformation (DWT) and multilayer perceptron (MLP) neural network are applied for preprocessing and classification, respectively; and an expounder is added to eliminate misclassifications which lead to wrong virtual neuro-stimulations. Offline EEG signals are applied to examine the proposed BCI and results are demonstrated.
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