{"title":"使用Wii遥控器进行字符识别","authors":"Tetsuya Takanashi, Jungpil Shin","doi":"10.4156/IJEI.VOL3.ISSUE2.3","DOIUrl":null,"url":null,"abstract":"In this research, we use the Wii remote controller developed by Nintendo as an input device. The Wii remote controller has many sensors and it can connect to a PC and a Wii using Bluetooth. One of the most discriminative sensors is the acceleration sensor. In addition, by using Wii MotionPlus, we can obtain angular velocity data. By these information, we can recognize the posture and trajectory of the Wii remote controller and correct the direction of acceleration by adjusting the posture.","PeriodicalId":223554,"journal":{"name":"International Journal of Engineering and Industries","volume":"51 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-06-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Character Recognition Using the Wii Remote Controller\",\"authors\":\"Tetsuya Takanashi, Jungpil Shin\",\"doi\":\"10.4156/IJEI.VOL3.ISSUE2.3\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this research, we use the Wii remote controller developed by Nintendo as an input device. The Wii remote controller has many sensors and it can connect to a PC and a Wii using Bluetooth. One of the most discriminative sensors is the acceleration sensor. In addition, by using Wii MotionPlus, we can obtain angular velocity data. By these information, we can recognize the posture and trajectory of the Wii remote controller and correct the direction of acceleration by adjusting the posture.\",\"PeriodicalId\":223554,\"journal\":{\"name\":\"International Journal of Engineering and Industries\",\"volume\":\"51 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-06-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Journal of Engineering and Industries\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.4156/IJEI.VOL3.ISSUE2.3\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Engineering and Industries","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4156/IJEI.VOL3.ISSUE2.3","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Character Recognition Using the Wii Remote Controller
In this research, we use the Wii remote controller developed by Nintendo as an input device. The Wii remote controller has many sensors and it can connect to a PC and a Wii using Bluetooth. One of the most discriminative sensors is the acceleration sensor. In addition, by using Wii MotionPlus, we can obtain angular velocity data. By these information, we can recognize the posture and trajectory of the Wii remote controller and correct the direction of acceleration by adjusting the posture.