X3D多用户虚拟环境的进展

C. Bouras, Alexandros Panagopoulos, T. Tsiatsos
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引用次数: 23

摘要

本文介绍了Web3d多用户技术的现状,更具体地说,是支持X3D标准的网络虚拟环境平台,这些平台目前数量有限,同时也介绍了支持这些应用程序的现有X3D浏览器。此外,本文还介绍了EVE平台的体系结构,该平台最初是基于VRML开发的,用于支持多用户虚拟环境,以及使用开源Xj3D库对该平台进行升级以完全支持X3D标准的实现过程。最后,介绍了转换到X3D标准的好处,并讨论了目前存在的一些问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Advances in X3D multi-user virtual environments
This paper presents the current state of the art in Web3d multi-user technologies and more specifically networked virtual environment platforms that support the X3D standard, which are currently limited in number, and also the existing X3D browsers that enable these applications. Furthermore, this paper presents the architecture of a platform, called EVE, which was developed to support multi-user virtual environments and was initially based on VRML, as well as the implementation regarding the process of upgrading this platform in order to fully support the X3D standard, using the open-source Xj3D library. Finally, the benefits of shifting to the X3D standard are presented, and some of the problems that currently exist are discussed.
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