使用OpenMesh库对三角形网格进行拓扑操作

F. Guggeri, S. Marras, Claudio Mura, R. Scateni
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引用次数: 0

摘要

在获取和建模技术方面的最新进展导致在互联网或特定数据库中生成的3D形状数量呈指数级增长。随着数量的增长,对这些存储库的内容保持有组织的知识变得越来越困难。通常打算在不久的将来,3D形状和模型将使用程序和仪器进行索引和搜索,这些程序和仪器模仿在图像上执行的相同操作,同时使用该领域特有的算法、数据结构和仪器。在这种情况下,拥有自动表征3D形状的工具是非常重要的,其中骨架和分区是最突出的两个。在本文中,我们将描述在一个流行且强大的库(OpenMesh)上构建这些工具的经验。我们提出的初步结果有足够的希望,让我们期望这些工具的总和将有助于提高数字3D对象的索引和检索。这里展示的工作是一个更大的项目:三维形状索引和检索技术(3-SHIRT)的一部分,该项目与热那亚、帕多瓦、乌迪内和维罗纳大学合作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Topological Operations on Triangle Meshes Using the OpenMesh Library
Recent advances in acquisition and modelling techniques led to generating an exponentially increasing amount of 3D shapes available both over the Internet or in specific databases. While the number grows it becomes more and more difficult to keep an organized knowledge over the content of this repositories. It is commonly intended that in the near future 3D shapes and models will be indexed and searched using procedure and instruments mimicking the same operations performed on images while using algorithms, data structures and instruments peculiar to the domain. In this context it is thus important to have tools for automatic characterization of 3D shapes, and skeletons and partitions are the two most prominent ones among them. In this paper we will describe an experience of building some of this tools on the top of a popular and robust library for manipulating meshes (OpenMesh). The preliminary results we present are promising enough to let us expect that the sum of the tools will be a useful aid to improving indexing and retrieval of digital 3D objects. The work presented here is part of a larger project: Three-Dimensional Shape Indexing and Retrieval Techniques (3-SHIRT), in collaboration with the Universities of Genoa, Padua, Udine, and Verona.
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