Zijia Niu, Yuxin Jin, Wang Yao, Xiao Zhang, Lu Ren
{"title":"静态和动态障碍环境下大量无人机的轨迹规划:平均场博弈方法","authors":"Zijia Niu, Yuxin Jin, Wang Yao, Xiao Zhang, Lu Ren","doi":"10.1109/ICA55837.2022.00016","DOIUrl":null,"url":null,"abstract":"Trajectory planning of massive unmanned aerial vehicles (UAVs) is very difficult in an environment with static and dynamic obstacles. This is mainly due to the huge number of UAVs, which pose challenges to their interaction and collision avoidance with companions and obstacles. In this paper, we propose a trajectory planning algorithm for a massive number of UAVs based on the mean field game (MFG). First, a differential game of N UAVs in a 3D environment is constructed, and the collision avoidance with static and dynamic obstacles is considered in the cost functional of each UAV. Then, when the number of UAVs is very large, the above differential game is transformed into a MFG using the mean field approximation. The existence and uniqueness of the equilibrium solution are proved. Finally, we derive the variational primal-dual formulation of the proposed MFG model and solve it with APAC-Net. The performance of the proposed algorithm is validated in an environment with multiple static obstacles and two different types of dynamic obstacles.","PeriodicalId":150818,"journal":{"name":"2022 IEEE International Conference on Agents (ICA)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2022-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Trajectory Planning for A Massive Number of UAVs in the Environment with Static and Dynamic Obstacles: A Mean Field Game Approach\",\"authors\":\"Zijia Niu, Yuxin Jin, Wang Yao, Xiao Zhang, Lu Ren\",\"doi\":\"10.1109/ICA55837.2022.00016\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Trajectory planning of massive unmanned aerial vehicles (UAVs) is very difficult in an environment with static and dynamic obstacles. This is mainly due to the huge number of UAVs, which pose challenges to their interaction and collision avoidance with companions and obstacles. In this paper, we propose a trajectory planning algorithm for a massive number of UAVs based on the mean field game (MFG). First, a differential game of N UAVs in a 3D environment is constructed, and the collision avoidance with static and dynamic obstacles is considered in the cost functional of each UAV. Then, when the number of UAVs is very large, the above differential game is transformed into a MFG using the mean field approximation. The existence and uniqueness of the equilibrium solution are proved. Finally, we derive the variational primal-dual formulation of the proposed MFG model and solve it with APAC-Net. The performance of the proposed algorithm is validated in an environment with multiple static obstacles and two different types of dynamic obstacles.\",\"PeriodicalId\":150818,\"journal\":{\"name\":\"2022 IEEE International Conference on Agents (ICA)\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 IEEE International Conference on Agents (ICA)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICA55837.2022.00016\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 IEEE International Conference on Agents (ICA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICA55837.2022.00016","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Trajectory Planning for A Massive Number of UAVs in the Environment with Static and Dynamic Obstacles: A Mean Field Game Approach
Trajectory planning of massive unmanned aerial vehicles (UAVs) is very difficult in an environment with static and dynamic obstacles. This is mainly due to the huge number of UAVs, which pose challenges to their interaction and collision avoidance with companions and obstacles. In this paper, we propose a trajectory planning algorithm for a massive number of UAVs based on the mean field game (MFG). First, a differential game of N UAVs in a 3D environment is constructed, and the collision avoidance with static and dynamic obstacles is considered in the cost functional of each UAV. Then, when the number of UAVs is very large, the above differential game is transformed into a MFG using the mean field approximation. The existence and uniqueness of the equilibrium solution are proved. Finally, we derive the variational primal-dual formulation of the proposed MFG model and solve it with APAC-Net. The performance of the proposed algorithm is validated in an environment with multiple static obstacles and two different types of dynamic obstacles.