利用虚拟现实和严肃游戏进行低成本假肢的3D调理和打印

R. Cavalcante, S. Scholten, J. P. Alvim, E. Lamounier, A. Soares, Alexandre Cardoso
{"title":"利用虚拟现实和严肃游戏进行低成本假肢的3D调理和打印","authors":"R. Cavalcante, S. Scholten, J. P. Alvim, E. Lamounier, A. Soares, Alexandre Cardoso","doi":"10.1109/SVR.2017.13","DOIUrl":null,"url":null,"abstract":"This work presents a Virtual Reality training environment for upper limb amputees. Based on principles of a serious game, the training environment aims to condition the patient to use a prosthesis before it is manufactured. Studies show that the time of adjustment for use of a real prosthesis is considerably high. This often brings immense dismay to those patients who are already psychologically depressed. Thus, the project presented here aims to provide a more attractive and stimulating environment, to motivate users during their adaptation period. In addition, traditional prostheses are very expensive and difficult to access for the neediest population. Therefore, this project aims to produce prosthesis through 3D printers, aiming at reducing costs. For this, the virtual game environment presents the prosthesis to be manufactured with the option of resizing it, based on reactions to the serious game and anatomical formations of the amputee. Finally, in the training environment, the creation of facilitating elements in the process of rehabilitation and adaptation to the prosthesis is sought, through simulations of real-life situations by means of Virtual Reality techniques.","PeriodicalId":371182,"journal":{"name":"2017 19th Symposium on Virtual and Augmented Reality (SVR)","volume":"106 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Use of Virtual Reality and Serious Game for 3D Conditioning and Printing of Low Cost Prostheses\",\"authors\":\"R. Cavalcante, S. Scholten, J. P. Alvim, E. Lamounier, A. Soares, Alexandre Cardoso\",\"doi\":\"10.1109/SVR.2017.13\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This work presents a Virtual Reality training environment for upper limb amputees. Based on principles of a serious game, the training environment aims to condition the patient to use a prosthesis before it is manufactured. Studies show that the time of adjustment for use of a real prosthesis is considerably high. This often brings immense dismay to those patients who are already psychologically depressed. Thus, the project presented here aims to provide a more attractive and stimulating environment, to motivate users during their adaptation period. In addition, traditional prostheses are very expensive and difficult to access for the neediest population. Therefore, this project aims to produce prosthesis through 3D printers, aiming at reducing costs. For this, the virtual game environment presents the prosthesis to be manufactured with the option of resizing it, based on reactions to the serious game and anatomical formations of the amputee. Finally, in the training environment, the creation of facilitating elements in the process of rehabilitation and adaptation to the prosthesis is sought, through simulations of real-life situations by means of Virtual Reality techniques.\",\"PeriodicalId\":371182,\"journal\":{\"name\":\"2017 19th Symposium on Virtual and Augmented Reality (SVR)\",\"volume\":\"106 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 19th Symposium on Virtual and Augmented Reality (SVR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SVR.2017.13\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 19th Symposium on Virtual and Augmented Reality (SVR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SVR.2017.13","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

摘要

本研究为上肢截肢者提供了一个虚拟现实训练环境。基于一个严肃游戏的原则,训练环境旨在使患者在假肢制造之前就能使用它。研究表明,使用真正的假体需要相当长的时间来调整。这常常给那些心理上已经抑郁的病人带来极大的沮丧。因此,这里展示的项目旨在提供一个更具吸引力和刺激性的环境,以激励用户在适应期间。此外,传统的假肢非常昂贵,对最需要的人群来说很难获得。因此,本项目旨在通过3D打印机生产假肢,旨在降低成本。为此,虚拟游戏环境展示了要制造的假体,并根据对严肃游戏的反应和截肢者的解剖结构来调整它的大小。最后,在训练环境中,通过虚拟现实技术模拟现实生活中的情况,寻求在康复和适应假肢的过程中创造便利因素。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Use of Virtual Reality and Serious Game for 3D Conditioning and Printing of Low Cost Prostheses
This work presents a Virtual Reality training environment for upper limb amputees. Based on principles of a serious game, the training environment aims to condition the patient to use a prosthesis before it is manufactured. Studies show that the time of adjustment for use of a real prosthesis is considerably high. This often brings immense dismay to those patients who are already psychologically depressed. Thus, the project presented here aims to provide a more attractive and stimulating environment, to motivate users during their adaptation period. In addition, traditional prostheses are very expensive and difficult to access for the neediest population. Therefore, this project aims to produce prosthesis through 3D printers, aiming at reducing costs. For this, the virtual game environment presents the prosthesis to be manufactured with the option of resizing it, based on reactions to the serious game and anatomical formations of the amputee. Finally, in the training environment, the creation of facilitating elements in the process of rehabilitation and adaptation to the prosthesis is sought, through simulations of real-life situations by means of Virtual Reality techniques.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信