{"title":"使用移动计算机创作物理模型","authors":"Y. Baillot, Dennis G. Brown, S. Julier","doi":"10.1109/ISWC.2001.962094","DOIUrl":null,"url":null,"abstract":"Context-aware computers rely on user and physical models to describe the context of a user. In this paper, we focus on the problem of developing and maintaining a physical model of the environment using a mobile computer. We describe a set of tools for automatically creating and modifying three-dimensional contextual information. The tools can be utilized across multiple hardware platforms, with different capabilities, and operating in collaboration with one another. We demonstrate the capabilities of the tools using two mobile platforms. One of them, a mobile augmented reality system is used to construct a geometric model of an indoor environment which is then visualized on the same platform.","PeriodicalId":239921,"journal":{"name":"Proceedings Fifth International Symposium on Wearable Computers","volume":"282 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2001-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"86","resultStr":"{\"title\":\"Authoring of physical models using mobile computers\",\"authors\":\"Y. Baillot, Dennis G. Brown, S. Julier\",\"doi\":\"10.1109/ISWC.2001.962094\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Context-aware computers rely on user and physical models to describe the context of a user. In this paper, we focus on the problem of developing and maintaining a physical model of the environment using a mobile computer. We describe a set of tools for automatically creating and modifying three-dimensional contextual information. The tools can be utilized across multiple hardware platforms, with different capabilities, and operating in collaboration with one another. We demonstrate the capabilities of the tools using two mobile platforms. One of them, a mobile augmented reality system is used to construct a geometric model of an indoor environment which is then visualized on the same platform.\",\"PeriodicalId\":239921,\"journal\":{\"name\":\"Proceedings Fifth International Symposium on Wearable Computers\",\"volume\":\"282 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2001-10-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"86\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings Fifth International Symposium on Wearable Computers\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISWC.2001.962094\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Fifth International Symposium on Wearable Computers","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISWC.2001.962094","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Authoring of physical models using mobile computers
Context-aware computers rely on user and physical models to describe the context of a user. In this paper, we focus on the problem of developing and maintaining a physical model of the environment using a mobile computer. We describe a set of tools for automatically creating and modifying three-dimensional contextual information. The tools can be utilized across multiple hardware platforms, with different capabilities, and operating in collaboration with one another. We demonstrate the capabilities of the tools using two mobile platforms. One of them, a mobile augmented reality system is used to construct a geometric model of an indoor environment which is then visualized on the same platform.