{"title":"P2P大型多人在线游戏的AOI-Cast策略","authors":"Luca Genovali, L. Ricci","doi":"10.1109/CCNC.2009.4784975","DOIUrl":null,"url":null,"abstract":"This paper presents a P2P support for Massively Multiplayer On line Games. The P2P overlay is defined by considering a Voronoi diagram where the sites correspond to the peers and a link connects Voronoi neigbours. An AOI-cast mechanism is defined to notify events generated by a peer to peers located in its Area of Interest. A routing algorithm exploiting the properties of the Voronoi graph has been defined as well. AOI-cast has been evaluated through a set of simulations developed by Peersim.","PeriodicalId":181188,"journal":{"name":"2009 6th IEEE Consumer Communications and Networking Conference","volume":"270 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-01-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"15","resultStr":"{\"title\":\"AOI-Cast Strategies for P2P Massively Multiplayer Online Games\",\"authors\":\"Luca Genovali, L. Ricci\",\"doi\":\"10.1109/CCNC.2009.4784975\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a P2P support for Massively Multiplayer On line Games. The P2P overlay is defined by considering a Voronoi diagram where the sites correspond to the peers and a link connects Voronoi neigbours. An AOI-cast mechanism is defined to notify events generated by a peer to peers located in its Area of Interest. A routing algorithm exploiting the properties of the Voronoi graph has been defined as well. AOI-cast has been evaluated through a set of simulations developed by Peersim.\",\"PeriodicalId\":181188,\"journal\":{\"name\":\"2009 6th IEEE Consumer Communications and Networking Conference\",\"volume\":\"270 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-01-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"15\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2009 6th IEEE Consumer Communications and Networking Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CCNC.2009.4784975\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 6th IEEE Consumer Communications and Networking Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CCNC.2009.4784975","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
AOI-Cast Strategies for P2P Massively Multiplayer Online Games
This paper presents a P2P support for Massively Multiplayer On line Games. The P2P overlay is defined by considering a Voronoi diagram where the sites correspond to the peers and a link connects Voronoi neigbours. An AOI-cast mechanism is defined to notify events generated by a peer to peers located in its Area of Interest. A routing algorithm exploiting the properties of the Voronoi graph has been defined as well. AOI-cast has been evaluated through a set of simulations developed by Peersim.