一种生成n维旋转矩阵的算法

Ognyan Ivanov Zhelezov
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引用次数: 1

摘要

本文描述了一种生成n维旋转矩阵M的新算法,该旋转矩阵M使给定的n维向量X沿相同维数的给定n维向量Y的方向旋转。n维旋转矩阵生成算法(NRMG)使用二维旋转在坐标轴x1的方向上旋转提供的向量X和Y。矩阵M是由矩阵MX乘以矩阵MY的逆矩阵生成的,它使给定的向量沿x1轴的方向旋转。RMG算法不决定如何计算Mx和My矩阵。提出了一种使用坐标平面上的旋转来计算它们的算法,但它们也可以通过Householder变换来获得,这将对“密集”向量更有效。研究了二维旋转并行计算的前景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Algorithm for Generating N-Dimensional Rotation Matrix
This paper describes a new algorithm for generating an N-dimensional rotation matrix M that rotates a given N-dimensional vector X in the direction of a given N-dimensional vector Y of the same dimension. The N-dimensional Rotation Matrix Generation Algorithm (NRMG) uses two-dimensional rotations to rotate provided vectors X and Y in the direction of coordinate axis x1. Matrix M is created by multiplying matrix MX by the inverse of matrix MY, which rotates the given vectors in the direction of axis x1. RMG algorithm does not determine how the Mx and My matrices are calculated. An algorithm for their calculation using rotations in the coordinate planes is proposed, but they can also be obtained by the Householder transformation, which will be more efficient for "dense" vectors. The prospect of performing parallel calculations of two-dimensional rotations is also investigated.
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