{"title":"容器化是一种从单一数据源支持多个VR可视化平台的方法","authors":"T. Wyeld, Haifeng Shen, T. Bednarz","doi":"10.1145/3359997.3365732","DOIUrl":null,"url":null,"abstract":"This paper discusses a proof-of-concept context-aware container server for exposing multiple VR devices to a single data source. The data source was a real-time streamed reconstruction of a combat simulation generated in NetLogo. The devices included a mobile, tablet, PC, data wall, HMD and dataglove interaction. Each device had its specific requirements and user restrictions. Initial testing of this system suggests it is an efficient method for supporting diverse user needs whilst maintaining data integrity and synchronicity. The overall server architecture is discussed as well as future directions for this research.","PeriodicalId":448139,"journal":{"name":"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Containerisation as a method for supporting multiple VR visualisation platforms from a single data source\",\"authors\":\"T. Wyeld, Haifeng Shen, T. Bednarz\",\"doi\":\"10.1145/3359997.3365732\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper discusses a proof-of-concept context-aware container server for exposing multiple VR devices to a single data source. The data source was a real-time streamed reconstruction of a combat simulation generated in NetLogo. The devices included a mobile, tablet, PC, data wall, HMD and dataglove interaction. Each device had its specific requirements and user restrictions. Initial testing of this system suggests it is an efficient method for supporting diverse user needs whilst maintaining data integrity and synchronicity. The overall server architecture is discussed as well as future directions for this research.\",\"PeriodicalId\":448139,\"journal\":{\"name\":\"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry\",\"volume\":\"23 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-11-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3359997.3365732\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3359997.3365732","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Containerisation as a method for supporting multiple VR visualisation platforms from a single data source
This paper discusses a proof-of-concept context-aware container server for exposing multiple VR devices to a single data source. The data source was a real-time streamed reconstruction of a combat simulation generated in NetLogo. The devices included a mobile, tablet, PC, data wall, HMD and dataglove interaction. Each device had its specific requirements and user restrictions. Initial testing of this system suggests it is an efficient method for supporting diverse user needs whilst maintaining data integrity and synchronicity. The overall server architecture is discussed as well as future directions for this research.