湍流引起的二维相关图像畸变

A. Schwartzman, Marina Alterman, Rotem Zamir, Y. Schechner
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引用次数: 28

摘要

由于大气湍流,光线在三维(3D)中随机折射,最终以扰动角度进入相机。因此,每个被观察的对象点在二维(2D)图像中都有一个扭曲的投影。通过复杂的模拟三维随机湍流来模拟所有视点的三维随机折射是计算成本很高的。我们推导了一种有效的方法来呈现二维图像失真,与湍流一致。我们的方法完全绕过了3D数值计算,我们直接创建了基于物理的二维随机扭曲向量场,其中相关性以湍流理论的封闭形式导出。这种相关性不是微不足道的:它们同时依赖于相对于所有物体对的方向的扰动方向。因此,我们发展了一种描述和呈现这种扭曲场的理论。该理论转向了一些简单的2D操作,这些操作基于相机和大气属性渲染图像。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Turbulence-induced 2D correlated image distortion
Due to atmospheric turbulence, light randomly refracts in three dimensions (3D), eventually entering a camera at a perturbed angle. Each viewed object point thus has a distorted projection in a two-dimensional (2D) image. Simulating 3D random refraction for all viewed points via complex simulated 3D random turbulence is computationally expensive. We derive an efficient way to render 2D image distortions, consistent with turbulence. Our approach bypasses 3D numerical calculations altogether We directly create 2D random physics-based distortion vector fields, where correlations are derived in closed form from turbulence theory. The correlations are nontrivial: they depend on the perturbation directions relative to the orientation of all object-pairs, simultaneously. Hence, we develop a theory characterizing and rendering such a distortion field. The theory is turned to a few simple 2D operations, which render images based on camera and atmospheric properties.
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