A. Schwartzman, Marina Alterman, Rotem Zamir, Y. Schechner
{"title":"湍流引起的二维相关图像畸变","authors":"A. Schwartzman, Marina Alterman, Rotem Zamir, Y. Schechner","doi":"10.1109/ICCPHOT.2017.7951490","DOIUrl":null,"url":null,"abstract":"Due to atmospheric turbulence, light randomly refracts in three dimensions (3D), eventually entering a camera at a perturbed angle. Each viewed object point thus has a distorted projection in a two-dimensional (2D) image. Simulating 3D random refraction for all viewed points via complex simulated 3D random turbulence is computationally expensive. We derive an efficient way to render 2D image distortions, consistent with turbulence. Our approach bypasses 3D numerical calculations altogether We directly create 2D random physics-based distortion vector fields, where correlations are derived in closed form from turbulence theory. The correlations are nontrivial: they depend on the perturbation directions relative to the orientation of all object-pairs, simultaneously. Hence, we develop a theory characterizing and rendering such a distortion field. The theory is turned to a few simple 2D operations, which render images based on camera and atmospheric properties.","PeriodicalId":276755,"journal":{"name":"2017 IEEE International Conference on Computational Photography (ICCP)","volume":"332 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"28","resultStr":"{\"title\":\"Turbulence-induced 2D correlated image distortion\",\"authors\":\"A. Schwartzman, Marina Alterman, Rotem Zamir, Y. Schechner\",\"doi\":\"10.1109/ICCPHOT.2017.7951490\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Due to atmospheric turbulence, light randomly refracts in three dimensions (3D), eventually entering a camera at a perturbed angle. Each viewed object point thus has a distorted projection in a two-dimensional (2D) image. Simulating 3D random refraction for all viewed points via complex simulated 3D random turbulence is computationally expensive. We derive an efficient way to render 2D image distortions, consistent with turbulence. Our approach bypasses 3D numerical calculations altogether We directly create 2D random physics-based distortion vector fields, where correlations are derived in closed form from turbulence theory. The correlations are nontrivial: they depend on the perturbation directions relative to the orientation of all object-pairs, simultaneously. Hence, we develop a theory characterizing and rendering such a distortion field. The theory is turned to a few simple 2D operations, which render images based on camera and atmospheric properties.\",\"PeriodicalId\":276755,\"journal\":{\"name\":\"2017 IEEE International Conference on Computational Photography (ICCP)\",\"volume\":\"332 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-05-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"28\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 IEEE International Conference on Computational Photography (ICCP)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCPHOT.2017.7951490\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 IEEE International Conference on Computational Photography (ICCP)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCPHOT.2017.7951490","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Due to atmospheric turbulence, light randomly refracts in three dimensions (3D), eventually entering a camera at a perturbed angle. Each viewed object point thus has a distorted projection in a two-dimensional (2D) image. Simulating 3D random refraction for all viewed points via complex simulated 3D random turbulence is computationally expensive. We derive an efficient way to render 2D image distortions, consistent with turbulence. Our approach bypasses 3D numerical calculations altogether We directly create 2D random physics-based distortion vector fields, where correlations are derived in closed form from turbulence theory. The correlations are nontrivial: they depend on the perturbation directions relative to the orientation of all object-pairs, simultaneously. Hence, we develop a theory characterizing and rendering such a distortion field. The theory is turned to a few simple 2D operations, which render images based on camera and atmospheric properties.