为增强现场表演设计极限3D用户界面

K. Ponto, D. Lisowski, S. Fan
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引用次数: 2

摘要

本文提出了一个概念验证系统,该系统可以通过运动、自动跑步机和基于舞台的飞行系统来实现空间的虚拟和物理综合穿越。自动跑步机使用户能够在没有人工干预的情况下行走或跑步,而飞行系统使用户能够使用基于手势的控制方案来控制他们在舞台上方的高度。该系统通过现场表演活动展示了让演员主动控制表演的能力。这种方法为戏剧叙事、教育培训和互动娱乐提供了一种令人兴奋的新表演方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing extreme 3D user interfaces for augmented live performances
This paper presents a proof-of-concept system that enables the integrated virtual and physical traversal of a space through locomotion, automatic treadmill, and stage based flying system. The automatic treadmill enables the user to walk or run without manual intervention while the flying system enables the user to control their height above the stage using a gesture-based control scheme. The system is showcased through a live performance event that demonstrates the ability to put the actor in active control of the performance. This approach enables a new performance methodology with exciting new options for theatrical storytelling, educational training, and interactive entertainment.
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