头发,布料和软组织:机械性能对可变形物体实时动力学的影响

N. Magnenat-Thalmann, Ugo Bonanni, Pascal Volino, L. Assassi
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引用次数: 1

摘要

尽管在过去几年中,交互式物理仿真领域取得了令人印象深刻的进步,但复杂可变形物体的实时动画仍然是一个挑战。为了应对由此产生的计算复杂性,研究人员继续在模拟精度和计算性能之间寻求适当的权衡。在不失去物理合理性的情况下获得处理能力的一种折衷方法是选择性的基于物理的优化,即根据物理材料特性对软体力学行为的影响,将计算减少到可预测的数量。在本文中,我们分析了不同结构对象的仿真方法,讨论了它们的特殊性和共性。我们以头发、布料和软组织为例,重点研究物理参数在一维杆、二维表面和三维体的实时仿真中的贡献。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Hair, Cloth and Soft Tissues: The Influence of Mechanical Properties on the Real-Time Dynamics of Deformable Objects
www.eg.org diglib.eg.org Abstract In spite of the impressive advancements achieved during the last years in the domain of interactive physically based simulation, the real-time animation of complex deformable objects still represents a challenge. In order to cope with the resulting computational complexity, researchers continue seeking adequate trade-offs between simulation accuracy and computing performance. One compromise allowing to gain processing power without loosing physical plausibility is selective physically based optimization, i.e. reducing the computations to a predictable amount based on the influence of physical material properties on the mechanical behavior of soft bodies. In this paper, we analyze simulation approaches for structurally different objects and discuss both their specificities and commonalities. We focus on the contribution of physical parameters in the real-time simulation of 1D rods, 2D surfaces and 3D volumes, taking as examples hair, cloth and soft tissues.
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