{"title":"图灵机模拟器的实现","authors":"Paweł Nosażewski, Joanna Wiśniewska","doi":"10.5604/01.3001.0015.9040","DOIUrl":null,"url":null,"abstract":"This paper describes the process of designing and implementing a Turing machine simulator application. The created desktop application is distinguished from other solutions by the use of the latest technology and offline operating. The various stages of the project are described, such as defining requirements, creating UML diagrams, and prototyping the user interface. A MVVM architectural model used in building the application is presented. The issues of controls, data binding, and message passing found in the Avalonia package are addressed. The unit tests created and the exploratory tests performed are also described.\n\n","PeriodicalId":240434,"journal":{"name":"Computer Science and Mathematical Modelling","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-06-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Implementation of the Turing machine simulator\",\"authors\":\"Paweł Nosażewski, Joanna Wiśniewska\",\"doi\":\"10.5604/01.3001.0015.9040\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes the process of designing and implementing a Turing machine simulator application. The created desktop application is distinguished from other solutions by the use of the latest technology and offline operating. The various stages of the project are described, such as defining requirements, creating UML diagrams, and prototyping the user interface. A MVVM architectural model used in building the application is presented. The issues of controls, data binding, and message passing found in the Avalonia package are addressed. The unit tests created and the exploratory tests performed are also described.\\n\\n\",\"PeriodicalId\":240434,\"journal\":{\"name\":\"Computer Science and Mathematical Modelling\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-06-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Science and Mathematical Modelling\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.5604/01.3001.0015.9040\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Science and Mathematical Modelling","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5604/01.3001.0015.9040","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
This paper describes the process of designing and implementing a Turing machine simulator application. The created desktop application is distinguished from other solutions by the use of the latest technology and offline operating. The various stages of the project are described, such as defining requirements, creating UML diagrams, and prototyping the user interface. A MVVM architectural model used in building the application is presented. The issues of controls, data binding, and message passing found in the Avalonia package are addressed. The unit tests created and the exploratory tests performed are also described.