平等实验室——艺术家的新维度

M. Masa, J. Zára, Pavel Smetana
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引用次数: 2

摘要

在画廊和博物馆中常见的艺术展示方式与直接在电子媒体上出现的新兴艺术形式(如网络艺术或虚拟雕塑)之间存在着一种误解。虽然画廊和博物馆现在都开始上网了,但他们对待艺术家和艺术品的方式仍然很传统。即使是进步的网络画廊也只是建立在一个简单的点击导航上,这对艺术家和观众都是不友好的。虚拟艺术的eGaLab(电子画廊和实验室)反映了艺术家们创作和展示作品的现状。它在面向视觉艺术和艺术合作的虚拟环境和社区领域引入了一种直观的方法。eGaLab将协作虚拟环境的优势与艺术创作和呈现的传统方面相结合并进行了转化。本文描述了eGaLab平台的体系结构。我们基于通用变量(GV)的概念描述了它的网络部分,并讨论了与它的具体特性相关的几个实现问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
eGaLab - a new dimension for artists
There is a kind of misunderstanding between the common way of art presentation in galleries and museums and the very emerging artistic forms, directly on electronic media (e.g. net art or virtual sculpture). Though the galleries and museums are getting on-line these days, still they treat the artists and artworks in an old-fashioned way. Even the progressive net-galleries are founded just on a simple point & click navigation which is hostile to both artists and audience. eGaLab (electronic gallery and laboratory) for virtual art reflects today's status under which the artists create and present their artworks. It introduces an intuitive approach in the field of virtual environments and communities oriented to visual arts and artistic collaboration. eGaLab combines and transforms the advantages of collaborative virtual environments with the traditional aspects of artistic creation and presentation. In this paper we describe architecture of the eGaLab platform. We describe its networking part based on a concept of General Variables (GV) and discuss several implementation issues related to its specific character.
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