Haruya Uematsu, D. Ogawa, Ryuta Okazaki, Taku Hachisu, H. Kajimoto
{"title":"HALUX:基于投影的交互式数字体育皮肤","authors":"Haruya Uematsu, D. Ogawa, Ryuta Okazaki, Taku Hachisu, H. Kajimoto","doi":"10.1145/2929464.2929479","DOIUrl":null,"url":null,"abstract":"Entertainment contents employing users' whole-body action is now becoming popular, along with the prevalence of low-cost whole-body motion capture systems. To add haptic modality to this context, latency becomes a critical issue because it leads to spatial disparity between the assumed contact location and tactile stimulation position. To cope with this issue, we propose to project drive signal in advance so as to eliminate latency derived from communication. We do not explicitly control each vibrator, but we project \"position-dependent, vibration strength distribution\" image. Furthermore, the system becomes highly scalable, enabling simultaneous drive of hundreds of units attached to the body.","PeriodicalId":314962,"journal":{"name":"ACM SIGGRAPH 2016 Emerging Technologies","volume":"9 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"16","resultStr":"{\"title\":\"HALUX: projection-based interactive skin for digital sports\",\"authors\":\"Haruya Uematsu, D. Ogawa, Ryuta Okazaki, Taku Hachisu, H. Kajimoto\",\"doi\":\"10.1145/2929464.2929479\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Entertainment contents employing users' whole-body action is now becoming popular, along with the prevalence of low-cost whole-body motion capture systems. To add haptic modality to this context, latency becomes a critical issue because it leads to spatial disparity between the assumed contact location and tactile stimulation position. To cope with this issue, we propose to project drive signal in advance so as to eliminate latency derived from communication. We do not explicitly control each vibrator, but we project \\\"position-dependent, vibration strength distribution\\\" image. Furthermore, the system becomes highly scalable, enabling simultaneous drive of hundreds of units attached to the body.\",\"PeriodicalId\":314962,\"journal\":{\"name\":\"ACM SIGGRAPH 2016 Emerging Technologies\",\"volume\":\"9 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-07-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"16\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2016 Emerging Technologies\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2929464.2929479\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2016 Emerging Technologies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2929464.2929479","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
HALUX: projection-based interactive skin for digital sports
Entertainment contents employing users' whole-body action is now becoming popular, along with the prevalence of low-cost whole-body motion capture systems. To add haptic modality to this context, latency becomes a critical issue because it leads to spatial disparity between the assumed contact location and tactile stimulation position. To cope with this issue, we propose to project drive signal in advance so as to eliminate latency derived from communication. We do not explicitly control each vibrator, but we project "position-dependent, vibration strength distribution" image. Furthermore, the system becomes highly scalable, enabling simultaneous drive of hundreds of units attached to the body.