自主机器人的门口出口

Rory Hector, R. Vaidyanathan, Gokarna Sharma, J. Trahan
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引用次数: 0

摘要

我们考虑了在真实平面上以Look-Compute-Move (LCM)周期运行的n个自主移动机器人的分布式设置。机器人可能没有灯(经典的健忘机器人模型),也可能有灯(有灯的机器人模型)。在能见度受阻的情况下,如果有第三个机器人在连接它们的直线上位于它们之间,则机器人无法看到另一个机器人,但在能见度通畅的情况下则不是这样。如果机器人共享位置或它们的路径在并发LCM周期内相交,则称为碰撞。在本文中,我们引入并研究了门口出口问题,即机器人从墙的一边穿过门口到另一边的问题;最初,机器人被放置在墙一侧的不同位置。我们研究了时间效率的解决方案,其中时间是使用标准的时间概念来测量的-一个时间是每个机器人完成至少一个LCM循环的持续时间。对于只有1 epoch的Doorway Egress问题,我们设计了一个允许碰撞的异步算法;证明如果不允许碰撞,异步算法是不可能的;并设计了一种无碰撞的半同步算法。为了进一步研究无碰撞的异步算法,我们提出了不同机器人能力组合的算法:•O(1)在遮挡下有灯的时代,•O(1)在无遮挡下没有灯的时代,•O(1)在无遮挡下有灯的时代,•O(n)个在遮挡能见度下没有灯光的时期。我们的研究结果揭示了受阻碍/无阻碍的可见度、有灯/无灯以及半同步/异步设置之间的依赖关系和权衡。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
On Doorway Egress by Autonomous Robots
We consider the distributed setting of n autonomous mobile robots operating in Look-Compute-Move (LCM) cycles on the real plane. Robots may be without lights (the classic oblivious robots model) or equipped with lights (the robots with lights model). Under obstructed visibility, a robot cannot see another robot if a third robot is positioned between them on the straight line connecting them, but it is not the case under unobstructed visibility. Robots are said to collide if they share positions or their paths intersect within concurrent LCM cycles. In this paper, we introduce and study Doorway Egress, the problem of robots exiting through a doorway from one side of a wall to the other; initially, the robots are positioned at distinct positions on one side of a wall.We study time-efficient solutions where time is measured using a standard notion of epochs – an epoch is a duration in which each robot completes at least one LCM cycle. For solutions to Doorway Egress with only 1 epoch, we: design an asynchronous algorithm if collisions are allowed; prove that an asynchronous algorithm is impossible if collisions are not allowed; and design a semi-synchronous algorithm without collisions. To further investigate asynchronous algorithms without collisions, we present algorithms with different combinations of robot abilities:•O(1) epochs with lights under obstructed visibility;•O(1) epochs without lights under unobstructed visibility; and•O(n) epochs without lights under obstructed visibility.Our results reveal dependencies and trade-offs among obstructed/unobstructed visibility, lights/no lights, and semi-synchronous/asynchronous settings.
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