{"title":"眼动驱动生物识别技术在虚拟现实中的实现","authors":"D. Lohr, S. Berndt, Oleg V. Komogortsev","doi":"10.1145/3204493.3208333","DOIUrl":null,"url":null,"abstract":"As eye tracking can reduce the computational burden of virtual reality devices through a technique known as foveated rendering, we believe not only that eye tracking will be implemented in all virtual reality devices, but that eye tracking biometrics will become the standard method of authentication in virtual reality. Thus, we have created a real-time eye movement-driven authentication system for virtual reality devices. In this work, we describe the architecture of the system and provide a specific implementation that is done using the FOVE head-mounted display. We end with an exploration into future topics of research to spur thought and discussion.","PeriodicalId":237808,"journal":{"name":"Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications","volume":"9 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"22","resultStr":"{\"title\":\"An implementation of eye movement-driven biometrics in virtual reality\",\"authors\":\"D. Lohr, S. Berndt, Oleg V. Komogortsev\",\"doi\":\"10.1145/3204493.3208333\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"As eye tracking can reduce the computational burden of virtual reality devices through a technique known as foveated rendering, we believe not only that eye tracking will be implemented in all virtual reality devices, but that eye tracking biometrics will become the standard method of authentication in virtual reality. Thus, we have created a real-time eye movement-driven authentication system for virtual reality devices. In this work, we describe the architecture of the system and provide a specific implementation that is done using the FOVE head-mounted display. We end with an exploration into future topics of research to spur thought and discussion.\",\"PeriodicalId\":237808,\"journal\":{\"name\":\"Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications\",\"volume\":\"9 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-06-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"22\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3204493.3208333\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3204493.3208333","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An implementation of eye movement-driven biometrics in virtual reality
As eye tracking can reduce the computational burden of virtual reality devices through a technique known as foveated rendering, we believe not only that eye tracking will be implemented in all virtual reality devices, but that eye tracking biometrics will become the standard method of authentication in virtual reality. Thus, we have created a real-time eye movement-driven authentication system for virtual reality devices. In this work, we describe the architecture of the system and provide a specific implementation that is done using the FOVE head-mounted display. We end with an exploration into future topics of research to spur thought and discussion.