{"title":"网格上的参数曲线","authors":"T. Kanai","doi":"10.1145/1101389.1101469","DOIUrl":null,"url":null,"abstract":"In this paper, we propose a method for creating parametric curves on triangular meshes. A curve on a mesh is frequently used as a boundary curve of a specific region of a mesh in mesh modeling and applications such as texture mapping, remeshing or morphing. Although the curve defined in this paper is a piecewise linear approximation of a strict parametric curve, it is guaranteed that such a curve is just on a mesh. The basic idea is creating a curve on a spherical parameterization instead of direct definition on a mesh. The computation of this curve is done by using only the control points on a spherical parameterization which does not depend on the number of vertices in a mesh. This enables interactive creation/modification of curves even for dense meshes.","PeriodicalId":286067,"journal":{"name":"Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia","volume":"223 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Parametric curves on meshes\",\"authors\":\"T. Kanai\",\"doi\":\"10.1145/1101389.1101469\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we propose a method for creating parametric curves on triangular meshes. A curve on a mesh is frequently used as a boundary curve of a specific region of a mesh in mesh modeling and applications such as texture mapping, remeshing or morphing. Although the curve defined in this paper is a piecewise linear approximation of a strict parametric curve, it is guaranteed that such a curve is just on a mesh. The basic idea is creating a curve on a spherical parameterization instead of direct definition on a mesh. The computation of this curve is done by using only the control points on a spherical parameterization which does not depend on the number of vertices in a mesh. This enables interactive creation/modification of curves even for dense meshes.\",\"PeriodicalId\":286067,\"journal\":{\"name\":\"Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia\",\"volume\":\"223 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2004-06-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1101389.1101469\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1101389.1101469","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
In this paper, we propose a method for creating parametric curves on triangular meshes. A curve on a mesh is frequently used as a boundary curve of a specific region of a mesh in mesh modeling and applications such as texture mapping, remeshing or morphing. Although the curve defined in this paper is a piecewise linear approximation of a strict parametric curve, it is guaranteed that such a curve is just on a mesh. The basic idea is creating a curve on a spherical parameterization instead of direct definition on a mesh. The computation of this curve is done by using only the control points on a spherical parameterization which does not depend on the number of vertices in a mesh. This enables interactive creation/modification of curves even for dense meshes.