文化遗产几何与外观的综合高质量采集

Christopher Schwartz, Michael Weinmann, R. Ruiters, R. Klein
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引用次数: 57

摘要

目前的研究趋势表明,对于文化遗产的广泛应用,仅靠三维形状获取是不够的。为了生成真实世界物体的数字复制品,数字化几何模型必须与物体表面光学特性相关的信息相补充。因此,我们提出了一个集成的系统来获取三维形状和反射率属性,以获得一个逼真的数字复制品。该方法适用于文化遗产领域中经常遇到的具有复杂反射行为的物体的数字化,例如镜面和中尺度互反射。我们用四个具有挑战性的例子来演示我们系统的性能。通过使用双向纹理函数,我们基于结构光的方法能够实现良好的几何精度,同时保留微小的细节,如划痕和雕刻。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Integrated High-Quality Acquisition of Geometry and Appearance for Cultural Heritage
Current research trends demonstrate that, for a wide range of applications in cultural heritage, 3D shape acquisition alone is not sufficient. To generate a digital replica of a real world object the digitized geometric models have to be complemented with information pertaining to optical properties of the object surface. We therefore propose an integrated system for acquiring both the 3D shape and reflectance properties necessary for obtaining a photo-realistic digital replica. The proposed method is suitable for the digitization of objects showing the complex reflectance behavior, for example specularities and meso-scale interreflections, often encountered in the field of cultural heritage. We demonstrate the performance of our system with four challenging examples. By using Bidirectional Texture Functions, our structured light based approach is able to achieve good geometric precision while preserving tiny details such as scratches and engravings.
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