{"title":"基于GPU的实时高质量立体匹配系统","authors":"Qiong Chang, T. Maruyama","doi":"10.1109/ASAP.2018.8445111","DOIUrl":null,"url":null,"abstract":"In this paper, we propose a low error rate and realtime stereo vision system on G PU. Many stereo vision systems on G PU have been proposed to date. In those systems, the error rates and the processing speed are in trade-off relationship. We propose a real-time stereo vision system on GPU for the high resolution images. This system also maintains a low error rate compared to other fast systems. In our approach, we have implemented the cost aggregation (CA), cross-checking and median filter on GPU in order to realize the real-time processing. Its processing speed is 40 fps for $1436\\times 992$ pixels images when the maximum disparity is 145, and its error rate is the lowest among the GPU systems which are faster than 30 fps.","PeriodicalId":421577,"journal":{"name":"2018 IEEE 29th International Conference on Application-specific Systems, Architectures and Processors (ASAP)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Real-Time High-Quality Stereo Matching System on a GPU\",\"authors\":\"Qiong Chang, T. Maruyama\",\"doi\":\"10.1109/ASAP.2018.8445111\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we propose a low error rate and realtime stereo vision system on G PU. Many stereo vision systems on G PU have been proposed to date. In those systems, the error rates and the processing speed are in trade-off relationship. We propose a real-time stereo vision system on GPU for the high resolution images. This system also maintains a low error rate compared to other fast systems. In our approach, we have implemented the cost aggregation (CA), cross-checking and median filter on GPU in order to realize the real-time processing. Its processing speed is 40 fps for $1436\\\\times 992$ pixels images when the maximum disparity is 145, and its error rate is the lowest among the GPU systems which are faster than 30 fps.\",\"PeriodicalId\":421577,\"journal\":{\"name\":\"2018 IEEE 29th International Conference on Application-specific Systems, Architectures and Processors (ASAP)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 IEEE 29th International Conference on Application-specific Systems, Architectures and Processors (ASAP)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ASAP.2018.8445111\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE 29th International Conference on Application-specific Systems, Architectures and Processors (ASAP)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ASAP.2018.8445111","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Real-Time High-Quality Stereo Matching System on a GPU
In this paper, we propose a low error rate and realtime stereo vision system on G PU. Many stereo vision systems on G PU have been proposed to date. In those systems, the error rates and the processing speed are in trade-off relationship. We propose a real-time stereo vision system on GPU for the high resolution images. This system also maintains a low error rate compared to other fast systems. In our approach, we have implemented the cost aggregation (CA), cross-checking and median filter on GPU in order to realize the real-time processing. Its processing speed is 40 fps for $1436\times 992$ pixels images when the maximum disparity is 145, and its error rate is the lowest among the GPU systems which are faster than 30 fps.