多模式系统中的有效模式变化

Akramul Azim, S. Fischmeister
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引用次数: 6

摘要

多模式系统在配置中工作,但面临着在模式变化期间确保定时保证的挑战。在多模式系统中,当系统想要在一种新模式下运行,但已经在一种模式下运行时,就会发生模式更改请求。一种模式可能包含一些与另一种模式相同的任务。因此,新模式中可能有与旧模式相同的任务。以这种方式更改模式以跳过一些已经完成的任务可以减少新模式的工作量。用于改变模式的传统协议总是提前安排任务,尽管使用已经完成的任务可以避免在新模式下重新执行它们。重用公共任务可以减少在切换模式时重新执行它们的时间。在本文中,我们介绍了模式更改技术的概念和设计注意事项,该技术可以使用存储在检查点中的已完成任务来避免不必要的重新执行,并促进新模式任务的更快执行。通过一个示例案例研究,实验结果表明,使用检查点的开销很低,如果存储在检查点中的已完成任务可以重用,则使用回滚可以更快地执行新模式任务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Efficient mode changes in multi-mode systems
Multi-mode systems work in configurations, but face the challenge of ensuring timing guarantees during mode changes. In a multi-mode system, a mode-change request occurs when the system wants to operate in a new mode, but is already running in one. One mode may include some tasks that are same as that of another mode. Therefore, the new mode may have tasks that are same as the old mode. Changing modes in such a way to skip some already completed tasks can decrease the workload of the new mode. Traditional protocols for changing modes always look forward in time to schedule tasks, although using already completed tasks may avoid re-executing them in the new mode. Reusing common tasks reduces the time to re-execute them while switching modes. In this paper, we introduce the concept and design considerations for a mode-change technique that may use completed tasks stored in checkpoints to avoid unnecessary re-execution and facilitate faster execution of new mode tasks. Through an example case-study, experimental results demonstrate that the overhead of using checkpoints is low, and using rollback facilitates faster execution of new mode tasks if completed tasks stored in checkpoints can be reused.
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