{"title":"一种基于概率方法的手部自适应增强现实界面","authors":"Jinki Jung, Hyeopwoo Lee, H. Yang","doi":"10.1109/ISMAR.2015.44","DOIUrl":null,"url":null,"abstract":"In this paper we propose an adaptive Augmented Reality interface for hand gestures based on a probabilistic model. The proposed method provides an in-situ interface and the corresponding functionalities by recognizing a context of hand shape and gesture which requires the accurate recognition of static and dynamic hand states. We present an appearance-based hand feature representation that yields robustness against hand shape variations, and a feature extraction method based on the fingertip likelihood from a GMM model. Experimental results show that both context-sensitivity and accurate hand gesture recognition are achieved throughout the quantitative evaluation and its implementation as a three-in-one virtual interface.","PeriodicalId":240196,"journal":{"name":"2015 IEEE International Symposium on Mixed and Augmented Reality","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-09-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"[POSTER] An Adaptive Augmented Reality Interface for Hand Based on Probabilistic Approach\",\"authors\":\"Jinki Jung, Hyeopwoo Lee, H. Yang\",\"doi\":\"10.1109/ISMAR.2015.44\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper we propose an adaptive Augmented Reality interface for hand gestures based on a probabilistic model. The proposed method provides an in-situ interface and the corresponding functionalities by recognizing a context of hand shape and gesture which requires the accurate recognition of static and dynamic hand states. We present an appearance-based hand feature representation that yields robustness against hand shape variations, and a feature extraction method based on the fingertip likelihood from a GMM model. Experimental results show that both context-sensitivity and accurate hand gesture recognition are achieved throughout the quantitative evaluation and its implementation as a three-in-one virtual interface.\",\"PeriodicalId\":240196,\"journal\":{\"name\":\"2015 IEEE International Symposium on Mixed and Augmented Reality\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-09-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2015 IEEE International Symposium on Mixed and Augmented Reality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISMAR.2015.44\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE International Symposium on Mixed and Augmented Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISMAR.2015.44","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
[POSTER] An Adaptive Augmented Reality Interface for Hand Based on Probabilistic Approach
In this paper we propose an adaptive Augmented Reality interface for hand gestures based on a probabilistic model. The proposed method provides an in-situ interface and the corresponding functionalities by recognizing a context of hand shape and gesture which requires the accurate recognition of static and dynamic hand states. We present an appearance-based hand feature representation that yields robustness against hand shape variations, and a feature extraction method based on the fingertip likelihood from a GMM model. Experimental results show that both context-sensitivity and accurate hand gesture recognition are achieved throughout the quantitative evaluation and its implementation as a three-in-one virtual interface.