一款学习社交触觉交流的手机游戏

Jessica G. J. Vuijk, James Gay, M. Plaisier, A. Kappers, A. Theil
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引用次数: 3

摘要

社会触觉交流(Social Haptic Communication, SHC)是聋哑人用来获取周围信息的多种触觉交流方式之一。SHC通常需要一名口译员在有多种感官障碍的人的背部执行手指和手势。然而,学习特殊语言可能会变得具有挑战性和耗时,特别是对那些在以后的生活中经历耳聋的人来说。在这项工作中,我们提出了PatRec:一个学习SHC概念的手机游戏。PatRec是一个多项选择题游戏,连接到一个包含3x3振动马达阵列的椅子界面,模拟不同的SHC标志。玩家只要猜对了SHC的振动模式,就可以收集分数和徽章,从而获得持续的粘性,在排行榜上获得更好的位置。这个游戏也是为了让家庭成员学习SHC。我们报告了PatRec的技术实现和用户评估的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
PatRec: A Mobile Game for Learning Social Haptic Communication
Social Haptic Communication (SHC) is one of the many tactile modes of communication used by persons with deafblindness to access information about their surroundings. SHC usually involves an interpreter executing finger and hand signs on the back of a person with multi-sensory disabilities. Learning SHC, however, can become challenging and time-consuming, particularly to those who experience deafblindness later in life. In this work, we present PatRec: a mobile game for learning SHC concepts. PatRec is a multiple-choice quiz game connected to a chair interface that contains a 3x3 array of vibration motors emulating different SHC signs. Players collect scores and badges whenever they guess the right SHC vibration pattern, leading to continuous engagement and a better position on a leaderboard. The game is also meant for family members to learn SHC. We report the technical implementation of PatRec and the findings from a user evaluation.
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