用于通信的三维建模

L. Gool, Filip Defoort, R. Koch, M. Pollefeys, M. Proesmans, M. Vergauwen
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引用次数: 6

摘要

媒体和通信提供商对人物、物体和场景的3D模型越来越感兴趣。本文关注的是3D采集系统应该具备的功能,以便最佳地服务于这些市场,其中强调的是逼真的视觉效果。有人认为,为视觉检测等传统应用开发的3D采集技术不一定是最佳选择。应该开发专门用于可视化特定需求的技术。最近开发的两个系统就是一个例子。一种是将未经校准的视频数据作为输入,从中生成3D模型。另一种系统投射出一个线条网格,从一张图像中获得密集的3D效果。该系统需要一些校准,但相应的程序非常简单。它也可以用来捕捉细节,3D场景动态。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
3D modeling for communications
The media and communications providers share an increasing interest in 3D models of people, objects, and scenes. The paper focuses on features that 3D acquisition systems ought to have in order to optimally serve these markets, where emphasis is on realistic visualisation. It is argued that 3D acquisition techniques developed for traditional applications such as visual inspection aren't necessarily the best option. Techniques should be developed that are dedicated to visualisation-specific requirements. This is exemplified with two systems that have been developed recently. One takes uncalibrated video data as input from which it generates a 3D model. A second system projects a grid of lines and gets dense 3D from a single image. This system needs some calibration, but the corresponding procedure is extremely simple. It can also be used to capture detailed, 3D scene dynamics.
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