轻松访问艺术作品的巨大3D模型

M. Callieri, F. Ponchio, Paolo Cignoni, Roberto Scopigno
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引用次数: 7

摘要

近年来,自动形状采集技术发展迅速,可以方便地生成海量的三维数据。距离扫描技术的高精度使文化遗产领域成为使用这些设备的理想领域之一。考虑到这个特定的应用领域,出现了两个问题:如何在商用计算机(本地和web)上以交互速度可视化这些复杂的数据,以及如何提高可视化工具的易用性(因为潜在用户通常不擅长交互式图形)。我们提出了一个新的可视化系统,旨在支持博物馆或展览的多媒体信息亭的轻松实现,该系统也已扩展到基于web的使用。该系统允许新手用户在现成的PC上以交互帧率检查一个大型复杂的3D模型,显示3D模型和所有与其表面选定点相关联的多媒体数据。系统设计的一个主要目标是为用户提供一个非常简单和自然的交互方法,基于一个直接的“点击”隐喻。通过采用连续的细节水平(LOD)表示来获得可视化效率,其中在线自动选择最适合的细节水平(根据当前视图截锥体)与可见性剔除和准备渲染的几何表示相结合。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Easy Access to Huge 3D Models of Works of Art
Automatic shape acquisition technologies evolved rapidly in recent years, and huge mass of 3D data can be easily produced. The high accuracy of range scanning technology makes the Cultural Heritage domain one of the ideal fields of use of these devices. Given this particular application domain, two issues arise: how to visualize at interactive rates these complex data on commodity computers (both locally and on web), and how to improve the ease of use of the visualization tools (as potential users are often not expert with interactive graphics). We present a new visualization system designed to support easy implementation of multimedia kiosk for museums or expositions, which has also been extended to web-based usage. The system allows naive users to inspect a large complex 3D model at interactive frame rates on off-the-shelf PC’s, presenting the 3D model and all the multimedia data that has been linked to selected points of its surface. A main goal in the design of the system was to provide the user with a very easy and natural interaction approach, based on a straightforward “point and click” metaphor. Visualization efficiency is obtained by adopting a continuous level-of-detail (LOD) representation, where on-line automatic selection of the best-fit level of detail (according to the current view frustum) is coupled with visibility culling and ready-to-render representation of the geometry.
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