设计了一个通用的可视化编程环境

Da-Qian Zhang, Kang Zhang
{"title":"设计了一个通用的可视化编程环境","authors":"Da-Qian Zhang, Kang Zhang","doi":"10.1109/VL.1998.706147","DOIUrl":null,"url":null,"abstract":"Visual programming languages (VPLs) are usually embedded and tightly integrated within visual environments so that they are often characterised by the attributes of the environments. The creation of a VPL is, therefore, concerned with the creation of its visual programming environment (VPE). The graphical requirements of a visual programming environment include defining the visual elements of the language and the graphical relationships that must be maintained when these elements are connected together. Algorithms must be provided for graphically editing these elements while maintaining their graphical relationships. The underlying data structures are complex, containing information about visual representation, logical connectivity, domain knowledge, etc. It is difficult to parse an edited diagram with a general parsing algorithm. Any solution to solving the data structure problem tends to be so specialised that it applies only to a single visual language. The generation of every new visual language requires a re-development of the whole machinery. To avoid such re-development, we need to find a proper representation of the data structure and a generic model, which are able to decouple the components of a visual programming environment. Our approach is to view a target or domain-oriented VPE as a specific instance of a generic VPE such that the techniques applicable to the generic VPE can also apply to a target VPE and functionalities common to VPEs need not be re-developed. This paper addresses the issues in a design model that supports the development of a VPE by dividing the whole development process into several independent functional modules.","PeriodicalId":185794,"journal":{"name":"Proceedings. 1998 IEEE Symposium on Visual Languages (Cat. No.98TB100254)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"On the design of a generic visual programming environment\",\"authors\":\"Da-Qian Zhang, Kang Zhang\",\"doi\":\"10.1109/VL.1998.706147\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Visual programming languages (VPLs) are usually embedded and tightly integrated within visual environments so that they are often characterised by the attributes of the environments. The creation of a VPL is, therefore, concerned with the creation of its visual programming environment (VPE). The graphical requirements of a visual programming environment include defining the visual elements of the language and the graphical relationships that must be maintained when these elements are connected together. Algorithms must be provided for graphically editing these elements while maintaining their graphical relationships. The underlying data structures are complex, containing information about visual representation, logical connectivity, domain knowledge, etc. It is difficult to parse an edited diagram with a general parsing algorithm. Any solution to solving the data structure problem tends to be so specialised that it applies only to a single visual language. The generation of every new visual language requires a re-development of the whole machinery. To avoid such re-development, we need to find a proper representation of the data structure and a generic model, which are able to decouple the components of a visual programming environment. Our approach is to view a target or domain-oriented VPE as a specific instance of a generic VPE such that the techniques applicable to the generic VPE can also apply to a target VPE and functionalities common to VPEs need not be re-developed. This paper addresses the issues in a design model that supports the development of a VPE by dividing the whole development process into several independent functional modules.\",\"PeriodicalId\":185794,\"journal\":{\"name\":\"Proceedings. 1998 IEEE Symposium on Visual Languages (Cat. No.98TB100254)\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. 1998 IEEE Symposium on Visual Languages (Cat. No.98TB100254)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VL.1998.706147\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. 1998 IEEE Symposium on Visual Languages (Cat. No.98TB100254)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VL.1998.706147","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6

摘要

可视化编程语言(vpl)通常嵌入并紧密集成在可视化环境中,因此它们通常具有环境的属性。因此,VPL的创建与它的可视化编程环境(VPE)的创建有关。可视化编程环境的图形需求包括定义语言的可视化元素,以及当这些元素连接在一起时必须维护的图形关系。必须提供算法,以便在保持图形关系的同时以图形方式编辑这些元素。底层数据结构是复杂的,包含有关可视化表示、逻辑连接、领域知识等信息。用一般的解析算法解析编辑过的图是很困难的。解决数据结构问题的任何解决方案往往都是如此专门化,以至于只能应用于一种可视化语言。每一种新的视觉语言的产生都需要整个机器的重新发展。为了避免这种重新开发,我们需要找到数据结构的适当表示和通用模型,它们能够解耦可视化编程环境的组件。我们的方法是将目标或面向域的VPE视为通用VPE的特定实例,这样适用于通用VPE的技术也可以应用于目标VPE,并且不需要重新开发VPE的公共功能。本文通过将整个开发过程划分为几个独立的功能模块,解决了支持VPE开发的设计模型中的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
On the design of a generic visual programming environment
Visual programming languages (VPLs) are usually embedded and tightly integrated within visual environments so that they are often characterised by the attributes of the environments. The creation of a VPL is, therefore, concerned with the creation of its visual programming environment (VPE). The graphical requirements of a visual programming environment include defining the visual elements of the language and the graphical relationships that must be maintained when these elements are connected together. Algorithms must be provided for graphically editing these elements while maintaining their graphical relationships. The underlying data structures are complex, containing information about visual representation, logical connectivity, domain knowledge, etc. It is difficult to parse an edited diagram with a general parsing algorithm. Any solution to solving the data structure problem tends to be so specialised that it applies only to a single visual language. The generation of every new visual language requires a re-development of the whole machinery. To avoid such re-development, we need to find a proper representation of the data structure and a generic model, which are able to decouple the components of a visual programming environment. Our approach is to view a target or domain-oriented VPE as a specific instance of a generic VPE such that the techniques applicable to the generic VPE can also apply to a target VPE and functionalities common to VPEs need not be re-developed. This paper addresses the issues in a design model that supports the development of a VPE by dividing the whole development process into several independent functional modules.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信