{"title":"呈现surface-particles","authors":"J. van Wijk","doi":"10.1109/VISUAL.1992.235226","DOIUrl":null,"url":null,"abstract":"Surface-particles are very small facets, modeled as points with a normal. They can be used to visualize flow in several ways by variation of the properties of the particle sources. Here a new method is presented for the rendering of surface-particles. This method includes an improved shading model, the use of Gaussian filters for the prevention of spatial and temporal artifacts, an efficient scan-conversion algorithm, the handling of occlusion and the simultaneous rendering of geometric objects and surface-particles. The synthesis of images with limited depth of field is described, which literally allows the scientist to focus on areas of interest.","PeriodicalId":164549,"journal":{"name":"Proceedings Visualization '92","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"48","resultStr":"{\"title\":\"Rendering surface-particles\",\"authors\":\"J. van Wijk\",\"doi\":\"10.1109/VISUAL.1992.235226\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Surface-particles are very small facets, modeled as points with a normal. They can be used to visualize flow in several ways by variation of the properties of the particle sources. Here a new method is presented for the rendering of surface-particles. This method includes an improved shading model, the use of Gaussian filters for the prevention of spatial and temporal artifacts, an efficient scan-conversion algorithm, the handling of occlusion and the simultaneous rendering of geometric objects and surface-particles. The synthesis of images with limited depth of field is described, which literally allows the scientist to focus on areas of interest.\",\"PeriodicalId\":164549,\"journal\":{\"name\":\"Proceedings Visualization '92\",\"volume\":\"23 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"48\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings Visualization '92\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VISUAL.1992.235226\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Visualization '92","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VISUAL.1992.235226","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Surface-particles are very small facets, modeled as points with a normal. They can be used to visualize flow in several ways by variation of the properties of the particle sources. Here a new method is presented for the rendering of surface-particles. This method includes an improved shading model, the use of Gaussian filters for the prevention of spatial and temporal artifacts, an efficient scan-conversion algorithm, the handling of occlusion and the simultaneous rendering of geometric objects and surface-particles. The synthesis of images with limited depth of field is described, which literally allows the scientist to focus on areas of interest.