呈现surface-particles

J. van Wijk
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引用次数: 48

摘要

表面粒子是非常小的面,建模为具有法线的点。通过改变粒子源的性质,它们可以用几种方法来可视化流动。本文提出了一种新的表面粒子渲染方法。该方法包括改进的阴影模型,使用高斯滤波器来防止空间和时间伪影,有效的扫描转换算法,遮挡处理以及几何对象和表面粒子的同时渲染。描述了有限景深的图像合成,这实际上允许科学家专注于感兴趣的领域。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Rendering surface-particles
Surface-particles are very small facets, modeled as points with a normal. They can be used to visualize flow in several ways by variation of the properties of the particle sources. Here a new method is presented for the rendering of surface-particles. This method includes an improved shading model, the use of Gaussian filters for the prevention of spatial and temporal artifacts, an efficient scan-conversion algorithm, the handling of occlusion and the simultaneous rendering of geometric objects and surface-particles. The synthesis of images with limited depth of field is described, which literally allows the scientist to focus on areas of interest.
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