垃圾收集中的设计模式

Stuart A. Yeates, M. D. Champlain
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引用次数: 6

摘要

我们描述了垃圾收集器中的几种设计模式。我们提出的模式分为两组。第一组是两个新的设计模式:Rootset和TriColour,它们已经在垃圾收集领域使用了20年。第二组模式在GoF书中有报道,比如适配器、Facade、迭代器和代理,但是我们检查它们在垃圾收集领域的使用。语言实现者可以使用这些模式在编程语言中提供一种效率较低但更简单、更灵活的实现和重用垃圾收集器的方法,而不是当前的低级和不可移植的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design patterns in garbage collection
We describe several design patterns found in garbage collectors. The patterns we present are divided into two groups. The first group are two new design patterns: Rootset and TriColour that have been used in the garbage collection domain for up to 20 years. The second group of patterns are reported in the GoF book, such as Adapter, Facade, Iterator and Proxy, but we examine their use in the garbage collection domain. These patterns can be used by language implementers to provide a less efficient, but simpler and more flexible way of implementing and reusing garbage collectors in programming languages than current low-level and nonportable methods.
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