教育电子游戏是提高保护和保存文化遗产意识的工具

Yavor Dankov, Andjela Dankova
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引用次数: 0

摘要

本文关注的是与保护和保存文化遗产(CH)相关的主题导向的教育电子游戏。教育电子游戏是影响和教育用户的有效和现代工具。这些游戏不仅融入了教育内容,还体现了教育者的教育和道德信息,这些信息通过娱乐游戏传递给学习者。本文根据三类文化遗产对象的意义和重要性,提出了教育类电子游戏在文化遗产领域的分类,并在文中进行了详细介绍。分类中对设计师的建议将帮助他们有目的地设计和开发针对CH的教育电子游戏。这些游戏将具有教学原则,并在用户中形成额外的知识,价值观和态度,以保护国际,国家和地方层面的CH。建议的益智类电子游戏分类,将有助推广与益智相关的益智类电子游戏,并为益智类电子游戏的未来发展提供思路和机会。通过这种方式,教育视频游戏将成为提高保护和保存文化遗产意识的有力工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Educational Video Games as Tools for Raising Awareness of the Protection and Preservation of Cultural Heritage
This paper focuses on educational video games with a thematic orientation related to conserving and preserving Cultural Heritage (CH). Educational video games are effective and contemporary tools for influencing and educating users. Not only the educational content is integrated into these games, but they also embody the pedagogical and moral messages of the educator, which are transmitted to the learners in an entertainment game. This paper proposes a classification of educational video games in the domain of cultural heritage according to the significance and importance of Cultural Heritage objects in the three categories, presented in detail in the paper. The recommendations to designers included in the classification will help them purposefully design and develop educational video games for CH. These games will have pedagogical principles and form additional knowledge, values, and attitude in users towards the conservation of the CH at international, national, and local levels. The proposed classification of educational video games for CH will promote CH-related educational video games and provide ideas and opportunities for future developments for such educational video games. In this way, educational video games for CH will serve as powerful tools for raising awareness of protecting and preserving Cultural heritage.
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