多用户环境中的有形虚拟现实

K. Bielecki, Marten Bloch, Robin Schmidt, D. Hernández, M. Baltzer, F. Flemisch
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引用次数: 4

摘要

由于越来越多的最新技术,可以开发更好的模拟,这可以在现实世界和虚拟世界之间创造更大的融合,从而也产生更高程度的沉浸感。更高水平的沉浸可以提供有意义和现实的结果,并更快地整合和评估新概念(例如设计概念)。为此,开发了一种基于装甲车辆驾驶员工作场所的实体虚拟现实模拟器。有了这个模拟器,用户不仅可以与VR(虚拟现实)世界互动,还可以与现实互动。现实的变化意味着虚拟现实世界的变化。此外,目前正在开发扩展到几个工作站的第一个概念,这些工作站可以相互交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tangible virtual reality in a multi-user environment
Due to more and more recent technologies, better simulations can be developed, which can create a greater fusion between the real and virtual world and thus, also generate a higher degree of immersion. Higher levels of immersion can provide meaningful and realistic results and faster integration and assessment of new concepts (e.g. design-concepts). For this, a tangible VR simulator based on an armored vehicle driver's workplace has been developed. With this simulator, the user can interact not only with the VR (virtual reality) world but also with reality. Changes in reality mean changes in the VR world at the same time. Also, first concepts for an expansion to several workstations, which can interact with each other, are currently being developed.
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