面部表情的自适应模拟

Yu Zhang, E. Sung, E. Prakash
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引用次数: 2

摘要

提出了一种时空自适应细化方法,以交互速率在可变形的三维人脸模型上模拟面部表情。这种新的计算模型得益于空间和时间的自适应采样,从而最大限度地减少了计算成本。利用该技术,我们以较低的计算成本,保证了动态面部表情模拟的帧率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Adaptive simulation of facial expressions
This paper presents a space-time adaptive refinement approach to simulate facial expressions on the deformable 3D face model at interactive rate. This new computational model benefits from an adaptive sampling of both space and time to minimize computational cost. Using this technique, we achieve a guaranteed frame rate of the dynamic facial expression simulation at low computational expense.
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