基于博弈论的无线传感器网络簇头选择方法

Mamata Mishra, C. Panigrahi, J. Sarkar, Bibudhendu Pati
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引用次数: 11

摘要

在无线传感器网络(WSNs)中,传感器节点的电池电量有限。由于传感器节点被放置在不同的地理位置,并且一旦电池耗尽就很难更换,因此以一种节能的方式处理传感器节点是一项艰巨的任务。为了应对这一挑战,在这项工作中,我们提出了一种基于博弈论的子博弈完美纳什均衡(SPNE)的基于博弈论的节能簇头选择方法(GECSA)。然后根据SPNE决策选择簇头(CHs)。对于每个回合和每个集群节点相互进行游戏,并选择一个SPNE节点作为CH。仿真结果表明,与现有协议(如UCR, DEEC和BEEG)相比,我们提出的方法的性能有所提高。通过MATLAB对仿真结果进行验证。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
GECSA: A game theory based energy efficient cluster-head selection approach in Wireless Sensor Networks
In Wireless Sensor Networks (WSNs), sensor nodes suffer from limited battery power. It is a difficult task to work with sensor nodes in an energy efficient way because sensor nodes are placed in various geographical locations and once battery is over it is difficult to change. To work with this challenge, in this work we present a Game Theory Based Energy Efficient Cluster-Head Selection Approach (GECSA) based on the Subgame Perfect Nash Equilibrium (SPNE) of game theory. Then based on SPNE decision, the Cluster-Heads(CHs) are selected. For each round and for each cluster nodes play game with each other and a node which is SPNE is selected as a CH. The simulation results show increase in performance of our proposed approach as compared to the existing protocols such as UCR, DEEC, and BEEG. The simulation results are validated through MATLAB.
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