UML设计期间的需求权衡

A. Andrews, P. Runeson, R. France
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引用次数: 3

摘要

设计几乎总是需要在相互竞争的设计选择之间进行权衡,以满足普遍的系统可靠性需求(例如,安全性、性能和容错系统目标)。在某些情况下,可靠性需求是通过横切设计的功能实现的。面向方面建模(AOM)方法允许开发人员在称为方面的设计建模视图中对这种横切功能进行本地化。方面可以与其他设计视图组合在一起,以获得设计的集成视图。本文提出了一种扩展这些方法的技术,以涵盖设计中不直接由功能结构实现的可靠性需求。性能目标提供了此类需求的示例。我们还提出了一种权衡机制,根据不同可靠性需求之间的需求优先级对可行方案进行排序。本文将此技术应用于一个具有性能、容错和安全性需求的示例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Requirements trade-offs during UML design
Designs almost always require trade-offs between competing design choices to meet pervasive system dependability requirements (e.g., security, performance and fault tolerance system goals). In some cases, dependability requirements are realized by functionality that cross-cuts designs. Aspect-oriented modeling (AOM) methods allow developers to localize such cross-cutting functionality in design modeling views called aspects. Aspects can be composed with other design views to obtain an integrated view of a design. This paper presents a technique that extends such methods to cover dependability requirements that are not directly realized by functional structures in a design. Performance goals provide examples of such requirements. We also present a trade-off mechanism to rank feasible solutions with respect to requirements priorities between different dependability requirements. The paper applies this technique to an example that has performance, fault-tolerance, and security requirements.
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