新奇搜索是如何进化的?

D. Shorten, G. Nitschke
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引用次数: 10

摘要

本研究比较了在迷宫解决任务中,新颖性与基于目标的搜索产生可进化种群的效率。迷宫求解模拟机器人控制器的种群进化,以解决各种不同的,相对容易,迷宫。这种进化是通过新奇或基于目标的搜索来实现的。一旦找到了解决方案,模拟环境就会变成各种更复杂的迷宫之一。在这里,种群进化为找到新迷宫的解决方案,同样是基于新奇或客观的搜索。研究发现,无论在第二个迷宫中寻找的是新颖性还是适应性,在第一个迷宫中以适应性范式进化的种群更有可能找到第二个迷宫的解决方案。这些结果表明,与基于目标搜索的迷宫解决任务相比,适应新颖性搜索的控制器群体的进化程度较低。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
How evolvable is novelty search?
This research compares the efficacy of novelty versus objective based search for producing evolvable populations in the maze solving task. Populations of maze solving simulated robot controllers were evolved to solve a variety of different, relatively easy, mazes. This evolution took place using either novelty or objective-based search. Once a solution was found, the simulation environment was changed to one of a variety of more complex mazes. Here the population was evolved to find a solution to the new maze, once again with either novelty or objective based search. It was found that, regardless of whether the search in the second maze was directed by novelty or fitness, populations that had been evolved under a fitness paradigm in the first maze were more likely to find a solution to the second. These results suggest that populations of controllers adapted under novelty search are less evolvable compared to objective based search in the maze solving task.
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