用于协作学习环境的自动安装代理

F. W. Bruns, Hermann Gathmann
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引用次数: 9

摘要

介绍了一种基于三维介质的虚拟与真实组件可互换的协同学习环境。这个环境由一个特殊的知识空间支持,它允许具体的触觉知识以及抽象的物理和逻辑知识的积累。首先,我们提出了复杂对象的概念,具有不同抽象层次的真实部分和各种虚拟部分,这些复杂对象允许同步生成和操作真实系统及其虚拟对应对象。然后通过自动安装机制扩展了这个概念,使这些物体能够模拟它们自己的潜在环境。通过这种机制,我们能够在分布式真实学习空间中自由交换系统的真实和虚拟部分。这种学习环境有望支持新的互动形式,适合个人的传统、文化、学习风格和预知识的规范和惯例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Auto-erecting agents for a collaborative learning environment
A collaborative learning environment based on 3D media with interchangeable real and virtual components is introduced. This environment is supported by a special knowledge space, which allows the accumulation of concrete haptic as well as abstract physical and logical knowledge. Firstly we present the concept of complex objects, having a real part and various virtual parts of different levels of abstraction, These complex objects allow a synchronous generation and manipulation of real systems and their virtual counterparts. The concept is then extended by a mechanism of auto-erection, enabling these objects to simulate their own potential environment. With this mechanism we are able to freely exchange real and virtual parts of a system in a distributed real learning space. This kind of learning environment is expected to support new forms of interaction, suitable for individual traditions, cultures, norms and conventions of learning styles and pre-knowledge.
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