用有影响力的情绪丰富离散的行动

R. Rodrigues
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引用次数: 0

摘要

人造角色之间可信的互动是决定虚拟环境成功与否的重要因素,而虚拟环境依赖于人类参与者能够与人造角色建立情感联系。不仅角色的可信度很重要,角色之间的互动也很重要。之前我们创建了3Motion,这是一个基于预期和情感的合成角色互动模型,它允许基于意图的行为进行精确的情感交流,从而提高合成角色及其行为的可信度。目前,该模型已经使用基于文本的低保真原型进行了评估,并显示可以创建可信的交互。我们希望通过将模型适应3D实时虚拟环境来改进模型,特别是使用在线学习环境虚拟教练平台,并在现实世界场景中对其进行评估。衡量可信度,同时也要评估对用户学习体验的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Enriching Discrete Actions with Impactful Emotions
Believable interactions between synthetic characters are an important factor defining the success of a virtual environment relying on human participants being able to create emotional bonds with artificial characters. Not only is it important for characters to be believable, but also interactions with or between such characters too. Previously we created 3Motion, a model for synthetic character interaction based on anticipation and emotion that allows for precise affective communication of intention-based behaviors, which improves the believability of both synthetic characters and their actions. Currently the model has been evaluated using a low fidelity text-based prototype and shown to create believable interactions. We want to improve the model by adapting it to 3D real-time virtual environment, specifically using an online learning environment virtual coaching platform, and evaluate it in a real world scenario. Measuring believability, but also trying to assess the impact on the user learning experience.
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