{"title":"远距离追逐与逃避:算法与界限","authors":"A. Bonato, E. Chiniforooshan","doi":"10.1137/1.9781611972993.1","DOIUrl":null,"url":null,"abstract":"Cops and Robber is a pursuit and evasion game played on graphs that has received much attention. We consider an extension of Cops and Robber, distance k Cops and Robber, where the cops win if they are distance at most k from the robber in G. The cop number of a graph G is the minimum number of cops needed to capture the robber in G. The distance k analogue of the cop number, written ck(G), equals the minimum number of cops needed to win at a given distance k. We supply a classification result for graphs with bounded ck(G) values and develop an O(n2s+3) algorithm for determining if ck(G) ≤ s. In the case k = 0, our algorithm is faster than previously known algorithms. Upper and lower bounds are found for ck(G) in terms of the order of G. We prove that \n \n[EQUATION] \n \nwhere ck(n) is the maximum of ck(G) over all n-node connected graphs.","PeriodicalId":340112,"journal":{"name":"Workshop on Analytic Algorithmics and Combinatorics","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-01-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"19","resultStr":"{\"title\":\"Pursuit and Evasion from a Distance: Algorithms and Bounds\",\"authors\":\"A. Bonato, E. Chiniforooshan\",\"doi\":\"10.1137/1.9781611972993.1\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Cops and Robber is a pursuit and evasion game played on graphs that has received much attention. We consider an extension of Cops and Robber, distance k Cops and Robber, where the cops win if they are distance at most k from the robber in G. The cop number of a graph G is the minimum number of cops needed to capture the robber in G. The distance k analogue of the cop number, written ck(G), equals the minimum number of cops needed to win at a given distance k. We supply a classification result for graphs with bounded ck(G) values and develop an O(n2s+3) algorithm for determining if ck(G) ≤ s. In the case k = 0, our algorithm is faster than previously known algorithms. Upper and lower bounds are found for ck(G) in terms of the order of G. We prove that \\n \\n[EQUATION] \\n \\nwhere ck(n) is the maximum of ck(G) over all n-node connected graphs.\",\"PeriodicalId\":340112,\"journal\":{\"name\":\"Workshop on Analytic Algorithmics and Combinatorics\",\"volume\":\"10 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-01-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"19\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Workshop on Analytic Algorithmics and Combinatorics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1137/1.9781611972993.1\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Workshop on Analytic Algorithmics and Combinatorics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1137/1.9781611972993.1","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Pursuit and Evasion from a Distance: Algorithms and Bounds
Cops and Robber is a pursuit and evasion game played on graphs that has received much attention. We consider an extension of Cops and Robber, distance k Cops and Robber, where the cops win if they are distance at most k from the robber in G. The cop number of a graph G is the minimum number of cops needed to capture the robber in G. The distance k analogue of the cop number, written ck(G), equals the minimum number of cops needed to win at a given distance k. We supply a classification result for graphs with bounded ck(G) values and develop an O(n2s+3) algorithm for determining if ck(G) ≤ s. In the case k = 0, our algorithm is faster than previously known algorithms. Upper and lower bounds are found for ck(G) in terms of the order of G. We prove that
[EQUATION]
where ck(n) is the maximum of ck(G) over all n-node connected graphs.