移动Ad-Hoc网络中的点对点组k近邻

Thao P. Nghiem, D. Green, D. Taniar
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引用次数: 9

摘要

越来越多的基于位置的服务的使用引发了许多决策支持和资源分配的问题。其中一个关键问题是如何求解组k近邻查询。GkNN查询的一个典型示例是为一组人找到一个或多个最近的聚会地点。现有的方法大多依赖于集中式基站。然而,移动P2P系统提供了许多好处,包括自组织、容错和负载平衡。在这项研究中,我们提出并评估了一种关注GkNN查询的新型P2P算法,其中移动查询对象和静态感兴趣对象属于两种不同的类别。在MiXiM仿真框架下,用真实数据集和合成数据集对算法进行了评估。结果表明,P2P方法在移动网络中求解GkNN查询是可行的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Peer-to-Peer Group k-Nearest Neighbours in Mobile Ad-Hoc Networks
The increasing use of location-based services has raised many issues of decision support and resource allocation. A crucial problem is how to solve queries of Group k-Nearest Neighbour (GkNN). A typical example of a GkNN query is finding one or many nearest meeting places for a group of people. Existing methods mostly rely on a centralised base station. However, mobile P2P systems offer many benefits, including self-organization, fault-tolerance and load-balancing. In this study, we propose and evaluate a novel P2P algorithm focusing on GkNN queries, in which mobile query objects and static objects of interest are of two different categories. The algorithm is evaluated in the MiXiM simulation framework with both real and synthetic datasets. The results show the practical feasibility of the P2P approach for solving GkNN queries for mobile networks.
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