设计一个移动增强现实应用程序,改善儿童心理健康

Jorge Montaner-Marco, J. Martínez, P. Pons
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引用次数: 1

摘要

在本文中,我们提出了一个概念模型和移动增强现实(AR)应用程序的实现,以支持儿童和青少年心理健康障碍的治疗会议。在这项工作中,我们讨论了拥有足够工具的重要性,这样父母、教师和治疗师就可以根据每个孩子的具体需求,使用AR来定义个性化的游戏化体验。我们描述了提出的模型以及基于Unity AR Foundation和Google Cloud Anchors的实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing a mobile AR application for improving pediatric psychological wellbeing
In this paper we present a conceptual model and an implementation of a mobile augmented reality (AR) application to support therapeutic sessions for children and adolescents with mental health disorders. In this work, we discuss the importance of having adequate tools so that parents, teachers and therapists may define personalized gamified experiences using AR according to the specific needs of each child. We described the proposed model and an implementation based on Unity AR Foundation and Google Cloud Anchors.
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