基于遗传算法的自主移动机器人探索性路径规划方法

V. Santos, C. Toledo, F. Osório
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引用次数: 10

摘要

移动机器人的路径规划任务包括定义一个轨迹,使机器人离开起始位置并到达目标而不与障碍物发生碰撞。一般来说,机器人需要知道之前的环境信息(例如地图,预定义的路线)来规划其轨迹。在探索任务中,机器人不知道环境,在移动到目标坐标时发现环境。本文研究了一种以到达目标位置为目标的探索性路径规划,提出了一种基于遗传算法、拓扑环境表示和机器人真实动作的路径规划新方法。在该方法中,机器人执行一系列可靠的局部动作(简单的反应行为)在未知环境中移动,采用拓扑环境表示。它们在探索环境的同时规划路径,其中遗传算法进化出要执行的动作序列。结果表明,机器人群体(GA种群)比单个搜索更快地达到目标。本文提出的方法比经典的搜索A*算法更好地处理环境陷阱,并介绍了A*的一种变体,称为C*。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An exploratory path planning method based on genetic algorithm for autonomous mobile robots
The path planning task for mobile robots consists of define a trajectory to the robot leaves its start position and reach its goal without to collide with obstacles. In general, the robot needs to know previous information about the environment (e.g. maps, predefined routes) to plan its trajectory. In an exploration task, the robot does not know the environment and discovers it when moving to reach the goal coordinates. In this paper, an exploratory path planning aiming to reach a goal position is studied and a new method based on genetic algorithm, topological environment representation and realistic robot actions is proposed. In this method, the robots execute a sequence of reliable local actions (simple reactive behaviors) to move through the unknown environment, adopting a topological environment representation. They plan the path at the same time the environment is explored, in which the genetic algorithm evolves the sequence of actions to be executed. The results show that the squad of robots (GA population) reach the goal faster than an individual search. The proposed approach deal with environment traps better than the classical search A* algorithm and a variation of the A*, named C*, here also introduced.
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