智能学习环境中用于交互的基于中间件的软件架构

Z. Chaczko, W. Alenazy, C. Chan
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引用次数: 5

摘要

传统的课堂包括使用面对面的互动和白板或投影仪,但不能微观管理教师和学生之间的环境要求需要一个智能的互动学习环境。这项工作的目的是为智能学习环境的架构提供证据和实验。本文通过设计定义通用手势框架的面向服务的软件中间件组件,讨论了将触觉技术集成到智能学习环境体系结构中的设计和实现。该研究利用软件测试平台,以确认基于建议框架的架构设计的可行性。结果表明,新的结构设计允许多个触觉和手势外设共享一个公共协议,并促进单个设备在环境设置中作为独立实体工作和存在,以增强协作学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Middleware-based software architecture for interactions in the smart learning environment
Traditional classrooms involve the use of face-to-face interaction and a whiteboard or projector, but the inabilities to micro manage the environment between the teaching staff and the student calls for a need for a smart interactive learning environment. The aim of this work is to develop evidence and experiments for an architecture for a smart learning environment. This paper discusses the design and implementation of integrating haptic technologies into the architecture of a smart learning environment by designing components of service oriented software middleware that defines a common gesture framework. The study utilised a software test-bed to confirm the feasibility of the architectural design based on the proposed framework. The results indicated that the new structural design allows multiple haptic and gesture peripherals to share a common protocol, as well as, facilitate individual devices to work and exist as standalone entities within the ambient setting to enhance collaborative learning.
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