基于低质量消费级RGB-D传感器的高精度全自动头部姿态估计

HCMC '15 Pub Date : 2015-10-30 DOI:10.1145/2810397.2810401
R. S. Ghiass, Ognjen Arandjelovic, D. Laurendeau
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引用次数: 28

摘要

在本文中,我们描述了一种新的算法,用于从使用消费者级设备(如Microsoft Kinect)获取的低质量RGB-D数据中估计头部姿势。我们将重点放在深度点云处理中众所周知的挑战,包括虚假数据、噪声和遮挡引起的数据缺失。我们的算法通过拟合一个明确包含姿态参数的三维变形模型来进行姿态估计。描述了几个重要的新奇之处。(i)我们提出了一种自动去除大部分虚假深度数据的方法,该方法在相关的RGB图像中使用面部特征检测。通过反向投影相应的图像轨迹并与三维点云相交,构造用于裁剪点云的人脸特征平面。(ii)通过制定拟合目标函数来包含点对点和点对平面的点云匹配项,实现了高收敛速度和高拟合精度。(iii)通过使用Tukey双权重函数作为鲁棒统计量,并通过在拟合目标函数中采用不同项的重新加权方案,减少了由噪声或缺失数据引起的误导性点云匹配的影响。(iv)最后,所提出的算法在标准基准Biwi Kinect头部姿态数据库上进行评估,结果显示其性能大大优于当前最先进的技术,在所有三个欧拉角(即偏航,俯仰和滚动)的误差估计中减少了20倍以上。对结果进行彻底的分析,以充分了解所描述算法的行为,并强调未来作者在评估姿态估计算法时应考虑的重要方法问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Highly Accurate and Fully Automatic Head Pose Estimation from a Low Quality Consumer-Level RGB-D Sensor
In this paper we describe a novel algorithm for head pose estimation from low-quality RGB-D data acquired using a consumer-level device such as Microsoft Kinect. We focus our attention on the well-known challenges in the processing of depth point-clouds which include spurious data, noise, and missing data caused by occlusion. Our algorithm performs pose estimation by fitting a 3D morphable model which explicitly includes pose parameters. Several important novelties are described. (i) We propose a method for automatic removal of the majority of spurious depth data which uses facial feature detection in the associated RGB image. By back-projecting the corresponding image loci and intersecting them with the 3D point-cloud we construct the facial features plane used to crop the point-cloud. (ii) Both high convergence speed and high fitting accuracy are achieved by formulating the fitting objective function to include both point-to-point and point-to-plane point-cloud matching terms. (iii) The effect of misleading point-cloud matches caused by noisy or missing data is reduced by using the Tukey biweight function as a robust statistic and by employing a re-weighting scheme for different terms in the fitting objective function. (iv) Lastly, the proposed algorithm is evaluated on the standard benchmark Biwi Kinect Head Pose Database on which it is shown to outperform substantially the current state-of-the-art, achieving more than a 20-fold reduction in error estimates of all three Euler angles i.e. yaw, pitch, and roll. A thorough analysis of the results is used both to gain full insight into the behaviour of the described algorithm as well as to highlight important methodological issues which future authors should consider in the evaluation of pose estimation algorithms.
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